view plugin/PluginScan.h @ 1247:8f076d02569a piper

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents 75aefcc9f07d
children d45a16c232bd
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef PLUGIN_SCAN_H
#define PLUGIN_SCAN_H

#include <QStringList>
#include <QMutex>
#include <vector>
#include <map>

class KnownPlugins;

class PluginScan
{
public:
    static PluginScan *getInstance();

    void scan();

    bool scanSucceeded() const;
    
    enum PluginType {
	VampPlugin,
	LADSPAPlugin,
	DSSIPlugin
    };
    struct Candidate {
        QString libraryPath;
        QString helperTag;
    };
    QList<Candidate> getCandidateLibrariesFor(PluginType) const;

    QString getStartupFailureReport() const;

private:
    PluginScan();
    ~PluginScan();

    void clear();

    mutable QMutex m_mutex; // while scanning; definitely can't multi-thread this
    
    std::map<QString, KnownPlugins *> m_kp; // tag -> KnownPlugins client
    bool m_succeeded;

    class Logger;
    Logger *m_logger;
};

#endif