view data/midi/MIDIInput.h @ 1247:8f076d02569a piper

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents 59e7fe1b1003
children ad5f892c0c4d
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2009 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _MIDI_INPUT_H_
#define _MIDI_INPUT_H_

#include <QObject>
#include "MIDIEvent.h"

#include <vector>
#include "base/RingBuffer.h"
#include "base/FrameTimer.h"

class RtMidiIn;

class MIDIInput : public QObject
{
    Q_OBJECT

public:
    MIDIInput(QString name, FrameTimer *timer);
    virtual ~MIDIInput();

    bool isOK() const { return m_rtmidi != 0; }

    bool isEmpty() const { return getEventsAvailable() == 0; }
    int getEventsAvailable() const { return m_buffer.getReadSpace(); }
    MIDIEvent readEvent();

signals:
    void eventsAvailable();

protected:
    RtMidiIn *m_rtmidi;
    FrameTimer *m_frameTimer;

    static void staticCallback(double, std::vector<unsigned char> *, void *);
    void callback(double, std::vector<unsigned char> *);

    void postEvent(MIDIEvent);
    RingBuffer<MIDIEvent *> m_buffer;
};

#endif