Mercurial > hg > svcore
view data/fileio/test/test.pro @ 1247:8f076d02569a piper
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
---|---|
date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | 69c84a66727b |
children | 24c0d4c5356e |
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TEMPLATE = app INCLUDEPATH += ../../../../vamp-plugin-sdk LIBS += -L../../.. -L../../../../dataquay -L../../../release -L../../../../dataquay/release -lsvcore -ldataquay win32-g++ { INCLUDEPATH += ../../../../sv-dependency-builds/win32-mingw/include LIBS += -L../../../../sv-dependency-builds/win32-mingw/lib } win32-msvc* { INCLUDEPATH += ../../../../sv-dependency-builds/win32-msvc/include LIBS += -L../../../../sv-dependency-builds/win32-msvc/lib } mac* { INCLUDEPATH += ../../../../sv-dependency-builds/osx/include LIBS += -L../../../../sv-dependency-builds/osx/lib } exists(../../../config.pri) { include(../../../config.pri) } !exists(../../../config.pri) { CONFIG += release DEFINES += NDEBUG BUILD_RELEASE NO_TIMING DEFINES += HAVE_BZ2 HAVE_FFTW3 HAVE_FFTW3F HAVE_SNDFILE HAVE_SAMPLERATE HAVE_VAMP HAVE_VAMPHOSTSDK HAVE_DATAQUAY HAVE_LIBLO HAVE_MAD HAVE_ID3TAG HAVE_PORTAUDIO LIBS += -lbz2 -lfftw3 -lfftw3f -lsndfile -lFLAC -logg -lvorbis -lvorbisenc -lvorbisfile -logg -lmad -lid3tag -lportaudio -lsamplerate -lz -lsord-0 -lserd-0 win* { LIBS += -llo -lwinmm -lws2_32 } macx* { DEFINES += HAVE_COREAUDIO LIBS += -framework CoreAudio -framework CoreMidi -framework AudioUnit -framework AudioToolbox -framework CoreFoundation -framework CoreServices -framework Accelerate } linux* { LIBS += -ldl } } CONFIG += qt thread warn_on stl rtti exceptions console c++11 QT += network xml testlib QT -= gui TARGET = svcore-data-fileio-test DEPENDPATH += ../../.. INCLUDEPATH += ../../.. OBJECTS_DIR = o MOC_DIR = o HEADERS += AudioFileReaderTest.h \ AudioTestData.h SOURCES += main.cpp win* { //PRE_TARGETDEPS += ../../../svcore.lib } !win* { PRE_TARGETDEPS += ../../../libsvcore.a } !win32 { !macx* { QMAKE_POST_LINK=./$${TARGET} } macx* { QMAKE_POST_LINK=./$${TARGET}.app/Contents/MacOS/$${TARGET} } } win32:QMAKE_POST_LINK=./release/$${TARGET}.exe