Mercurial > hg > svcore
view base/ResamplerSV.cpp @ 1247:8f076d02569a piper
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | a2091d148d7f |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ /* This is a modified version of a source file from the Rubber Band audio timestretcher library. This file copyright 2007 Chris Cannam. */ #include "Resampler.h" #include <cstdlib> #include <cmath> #include <iostream> #include <samplerate.h> #include "Debug.h" class Resampler::D { public: D(Quality quality, int channels, sv_frame_t chunkSize); ~D(); sv_frame_t resample(float **in, float **out, sv_frame_t incount, double ratio, bool final); sv_frame_t resampleInterleaved(float *in, float *out, sv_frame_t incount, double ratio, bool final); void reset(); protected: SRC_STATE *m_src; float *m_iin; float *m_iout; int m_channels; sv_frame_t m_iinsize; sv_frame_t m_ioutsize; }; Resampler::D::D(Quality quality, int channels, sv_frame_t chunkSize) : m_src(0), m_iin(0), m_iout(0), m_channels(channels), m_iinsize(0), m_ioutsize(0) { int err = 0; m_src = src_new(quality == Best ? SRC_SINC_BEST_QUALITY : quality == Fastest ? SRC_LINEAR : SRC_SINC_FASTEST, channels, &err); //!!! check err, throw if (chunkSize > 0 && m_channels > 1) { //!!! alignment? m_iinsize = chunkSize * m_channels; m_ioutsize = chunkSize * m_channels * 2; m_iin = (float *)malloc(m_iinsize * sizeof(float)); m_iout = (float *)malloc(m_ioutsize * sizeof(float)); } } Resampler::D::~D() { src_delete(m_src); if (m_iinsize > 0) { free(m_iin); } if (m_ioutsize > 0) { free(m_iout); } } sv_frame_t Resampler::D::resample(float **in, float **out, sv_frame_t incount, double ratio, bool final) { if (m_channels == 1) { return resampleInterleaved(*in, *out, incount, ratio, final); } sv_frame_t outcount = lrint(ceil(double(incount) * ratio)); if (incount * m_channels > m_iinsize) { m_iinsize = incount * m_channels; m_iin = (float *)realloc(m_iin, m_iinsize * sizeof(float)); } if (outcount * m_channels > m_ioutsize) { m_ioutsize = outcount * m_channels; m_iout = (float *)realloc(m_iout, m_ioutsize * sizeof(float)); } for (sv_frame_t i = 0; i < incount; ++i) { for (int c = 0; c < m_channels; ++c) { m_iin[i * m_channels + c] = in[c][i]; } } sv_frame_t gen = resampleInterleaved(m_iin, m_iout, incount, ratio, final); for (sv_frame_t i = 0; i < gen; ++i) { for (int c = 0; c < m_channels; ++c) { out[c][i] = m_iout[i * m_channels + c]; } } return gen; } sv_frame_t Resampler::D::resampleInterleaved(float *in, float *out, sv_frame_t incount, double ratio, bool final) { SRC_DATA data; sv_frame_t outcount = lrint(ceil(double(incount) * ratio)); data.data_in = in; data.data_out = out; data.input_frames = incount; data.output_frames = outcount; data.src_ratio = ratio; data.end_of_input = (final ? 1 : 0); int err = src_process(m_src, &data); if (err) { cerr << "Resampler: ERROR: src_process returned error: " << src_strerror(err) << endl; return 0; } if (data.input_frames_used != incount) { cerr << "Resampler: NOTE: input_frames_used == " << data.input_frames_used << " (while incount = " << incount << ")" << endl; } return data.output_frames_gen; } void Resampler::D::reset() { src_reset(m_src); } Resampler::Resampler(Quality quality, int channels, sv_frame_t chunkSize) { m_d = new D(quality, channels, chunkSize); } Resampler::~Resampler() { delete m_d; } sv_frame_t Resampler::resample(float **in, float **out, sv_frame_t incount, double ratio, bool final) { return m_d->resample(in, out, incount, ratio, final); } sv_frame_t Resampler::resampleInterleaved(float *in, float *out, sv_frame_t incount, double ratio, bool final) { return m_d->resampleInterleaved(in, out, incount, ratio, final); } void Resampler::reset() { m_d->reset(); }