view base/PlayParameterRepository.h @ 1671:82d03c9661f9 single-point

Rework isReady()/getCompletion() on models. Previously the new overhauled models were implementing getCompletion() but inheriting a version of isReady() (from the Model base) that didn't call it, referring only to isOK(). So they were reporting completion as soon as they had begun. Instead hoist getCompletion() to abstract base and call it from Model::isReady().
author Chris Cannam
date Wed, 27 Mar 2019 13:15:16 +0000
parents c01cbe41aeb5
children 52705a328b34
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_PLAY_PARAMETER_REPOSITORY_H
#define SV_PLAY_PARAMETER_REPOSITORY_H

#include "PlayParameters.h"
#include "Command.h"

class Playable;

#include <map>

#include <QObject>
#include <QString>

class PlayParameterRepository : public QObject
{
    Q_OBJECT

public:
    static PlayParameterRepository *getInstance();

    virtual ~PlayParameterRepository();

    void addPlayable(const Playable *playable);
    void removePlayable(const Playable *playable);
    void copyParameters(const Playable *from, const Playable *to);

    PlayParameters *getPlayParameters(const Playable *playable);

    void clear();

    class EditCommand : public Command
    {
    public:
        EditCommand(PlayParameters *params);
        void setPlayMuted(bool);
        void setPlayAudible(bool);
        void setPlayPan(float);
        void setPlayGain(float);
        void setPlayClipId(QString);
        void execute() override;
        void unexecute() override;
        QString getName() const override;

    protected:
        PlayParameters *m_params;
        PlayParameters m_from;
        PlayParameters m_to;
    };

signals:
    void playParametersChanged(PlayParameters *);
    void playClipIdChanged(const Playable *, QString);

protected slots:
    void playParametersChanged();
    void playClipIdChanged(QString);

protected:
    typedef std::map<const Playable *, PlayParameters *> PlayableParameterMap;
    PlayableParameterMap m_playParameters;

    static PlayParameterRepository *m_instance;
};

#endif