Mercurial > hg > svcore
view transform/RealTimeEffectModelTransformer.h @ 489:82ab61fa9223
* Reorganise our sparql queries on the basis that Redland must be
available, not only optional. So for anything querying the pool
of data about plugins, we use a single datastore and model which
is initialised at the outset by PluginRDFIndexer and then queried
directly; for anything that "reads from a file" (e.g. loading
annotations) we query directly using Rasqal, going to the
datastore when we need additional plugin-related information.
This may improve performance, but mostly it simplifies the code
and fixes a serious issue with RDF import in the previous versions
(namely that multiple sequential RDF imports would end up sharing
the same RDF data pool!)
author | Chris Cannam |
---|---|
date | Fri, 21 Nov 2008 16:12:29 +0000 |
parents | 370aa9714ef5 |
children | 418cd2064769 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _REAL_TIME_PLUGIN_TRANSFORMER_H_ #define _REAL_TIME_PLUGIN_TRANSFORMER_H_ #include "ModelTransformer.h" #include "plugin/RealTimePluginInstance.h" class DenseTimeValueModel; class RealTimeEffectModelTransformer : public ModelTransformer { public: RealTimeEffectModelTransformer(Input input, const Transform &transform); virtual ~RealTimeEffectModelTransformer(); protected: virtual void run(); QString m_units; RealTimePluginInstance *m_plugin; int m_outputNo; // just casts DenseTimeValueModel *getConformingInput(); }; #endif