view data/fileio/FileReadThread.h @ 489:82ab61fa9223

* Reorganise our sparql queries on the basis that Redland must be available, not only optional. So for anything querying the pool of data about plugins, we use a single datastore and model which is initialised at the outset by PluginRDFIndexer and then queried directly; for anything that "reads from a file" (e.g. loading annotations) we query directly using Rasqal, going to the datastore when we need additional plugin-related information. This may improve performance, but mostly it simplifies the code and fixes a serious issue with RDF import in the previous versions (namely that multiple sequential RDF imports would end up sharing the same RDF data pool!)
author Chris Cannam
date Fri, 21 Nov 2008 16:12:29 +0000
parents 3e0f1f7bec85
children c01cbe41aeb5
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _FILE_READ_THREAD_H_
#define _FILE_READ_THREAD_H_

#include "base/Thread.h"

#include <QMutex>
#include <QWaitCondition>

#include <map>
#include <set>

#include <stdint.h>

class FileReadThread : public Thread
{
    Q_OBJECT

public:
    FileReadThread();

    virtual void run();
    virtual void finish();

    struct Request {
        int fd;
        QMutex *mutex; // used to synchronise access to fd; may be null
        off_t start;
        size_t size;
        char *data; // caller is responsible for allocating and deallocating
        bool successful; // set by FileReadThread after processing request
    };
    
    virtual int request(const Request &request);
    virtual void cancel(int token);

    virtual bool isReady(int token);
    virtual bool isCancelled(int token); // and safe to delete
    virtual bool haveRequest(int token);
    virtual bool getRequest(int token, Request &request);
    virtual void done(int token);
    
protected:
    int m_nextToken;
    bool m_exiting;
    
    typedef std::map<int, Request> RequestQueue;
    RequestQueue m_queue;
    RequestQueue m_cancelledRequests;
    RequestQueue m_readyRequests;
    std::set<int> m_newlyCancelled;

    QMutex m_mutex;
    QWaitCondition m_condition;

    void process();
    void notifyCancelled();
};

#endif