view data/fileio/CodedAudioFileReader.h @ 489:82ab61fa9223

* Reorganise our sparql queries on the basis that Redland must be available, not only optional. So for anything querying the pool of data about plugins, we use a single datastore and model which is initialised at the outset by PluginRDFIndexer and then queried directly; for anything that "reads from a file" (e.g. loading annotations) we query directly using Rasqal, going to the datastore when we need additional plugin-related information. This may improve performance, but mostly it simplifies the code and fixes a serious issue with RDF import in the previous versions (namely that multiple sequential RDF imports would end up sharing the same RDF data pool!)
author Chris Cannam
date Fri, 21 Nov 2008 16:12:29 +0000
parents b92513201610
children 7a66b94ef1c0
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _CODED_AUDIO_FILE_READER_H_
#define _CODED_AUDIO_FILE_READER_H_

#include "AudioFileReader.h"

#include <sndfile.h>
#include <QMutex>

class WavFileReader;
class Serialiser;
class Resampler;

class CodedAudioFileReader : public AudioFileReader
{
    Q_OBJECT

public:
    virtual ~CodedAudioFileReader();

    enum CacheMode {
        CacheInTemporaryFile,
        CacheInMemory
    };

    virtual void getInterleavedFrames(size_t start, size_t count,
				      SampleBlock &frames) const;

    virtual size_t getNativeRate() const { return m_fileRate; }

signals:
    void progress(int);

protected:
    CodedAudioFileReader(CacheMode cacheMode, size_t targetRate);

    void initialiseDecodeCache(); // samplerate, channels must have been set
    void addSamplesToDecodeCache(float **samples, size_t nframes);
    void addSamplesToDecodeCache(float *samplesInterleaved, size_t nframes);
    void addSamplesToDecodeCache(const SampleBlock &interleaved);
    void finishDecodeCache();
    bool isDecodeCacheInitialised() const { return m_initialised; }

    void startSerialised(QString id);
    void endSerialised();

private:
    void pushBuffer(float *interleaved, size_t sz, bool final);

protected:
    QMutex m_cacheMutex;
    CacheMode m_cacheMode;
    SampleBlock m_data;
    bool m_initialised;
    Serialiser *m_serialiser;
    size_t m_fileRate;

    QString m_cacheFileName;
    SNDFILE *m_cacheFileWritePtr;
    WavFileReader *m_cacheFileReader;
    float *m_cacheWriteBuffer;
    size_t m_cacheWriteBufferIndex;
    size_t m_cacheWriteBufferSize; // frames

    Resampler *m_resampler;
    float *m_resampleBuffer;
};

#endif