view base/Window.h @ 489:82ab61fa9223

* Reorganise our sparql queries on the basis that Redland must be available, not only optional. So for anything querying the pool of data about plugins, we use a single datastore and model which is initialised at the outset by PluginRDFIndexer and then queried directly; for anything that "reads from a file" (e.g. loading annotations) we query directly using Rasqal, going to the datastore when we need additional plugin-related information. This may improve performance, but mostly it simplifies the code and fixes a serious issue with RDF import in the previous versions (namely that multiple sequential RDF imports would end up sharing the same RDF data pool!)
author Chris Cannam
date Fri, 21 Nov 2008 16:12:29 +0000
parents 65311fb86166
children 97741fe16205
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _WINDOW_H_
#define _WINDOW_H_

#include <cmath>
#include <iostream>
#include <string>
#include <map>
#include <cstdlib>

#include <cstdlib>

enum WindowType {
    RectangularWindow,
    BartlettWindow,
    HammingWindow,
    HanningWindow,
    BlackmanWindow,
    GaussianWindow,
    ParzenWindow,
    NuttallWindow,
    BlackmanHarrisWindow
};

template <typename T>
class Window
{
public:
    /**
     * Construct a windower of the given type.
     */
    Window(WindowType type, size_t size) : m_type(type), m_size(size) { encache(); }
    Window(const Window &w) : m_type(w.m_type), m_size(w.m_size) { encache(); }
    Window &operator=(const Window &w) {
	if (&w == this) return *this;
	m_type = w.m_type;
	m_size = w.m_size;
	encache();
	return *this;
    }
    virtual ~Window() { delete[] m_cache; }
    
    void cut(T *src) const { cut(src, src); }
    void cut(T *src, T *dst) const {
	for (size_t i = 0; i < m_size; ++i) dst[i] = src[i] * m_cache[i];
    }

    T getArea() { return m_area; }
    T getValue(size_t i) { return m_cache[i]; }

    WindowType getType() const { return m_type; }
    size_t getSize() const { return m_size; }

    // The names used by these functions are un-translated, for use in
    // e.g. XML I/O.  Use Preferences::getPropertyValueLabel if you
    // want translated names for use in the user interface.
    static std::string getNameForType(WindowType type);
    static WindowType getTypeForName(std::string name);

protected:
    WindowType m_type;
    size_t m_size;
    T *m_cache;
    T m_area;
    
    void encache();
    void cosinewin(T *, T, T, T, T);
};

template <typename T>
void Window<T>::encache()
{
    int n = int(m_size);
    T *mult = new T[n];
    int i;
    for (i = 0; i < n; ++i) mult[i] = 1.0;

    switch (m_type) {
		
    case RectangularWindow:
	for (i = 0; i < n; ++i) {
	    mult[i] *= 0.5;
	}
	break;
	    
    case BartlettWindow:
	for (i = 0; i < n/2; ++i) {
	    mult[i] *= (i / T(n/2));
	    mult[i + n/2] *= (1.0 - (i / T(n/2)));
	}
	break;
	    
    case HammingWindow:
        cosinewin(mult, 0.54, 0.46, 0.0, 0.0);
	break;
	    
    case HanningWindow:
        cosinewin(mult, 0.50, 0.50, 0.0, 0.0);
	break;
	    
    case BlackmanWindow:
        cosinewin(mult, 0.42, 0.50, 0.08, 0.0);
	break;
	    
    case GaussianWindow:
	for (i = 0; i < n; ++i) {
            mult[i] *= pow(2, - pow((i - (n-1)/2.0) / ((n-1)/2.0 / 3), 2));
	}
	break;
	    
    case ParzenWindow:
    {
        int N = n-1;
        for (i = 0; i < N/4; ++i) {
            T m = 2 * pow(1.0 - (T(N)/2 - i) / (T(N)/2), 3);
            mult[i] *= m;
            mult[N-i] *= m;
        }
        for (i = N/4; i <= N/2; ++i) {
            int wn = i - N/2;
            T m = 1.0 - 6 * pow(wn / (T(N)/2), 2) * (1.0 - abs(wn) / (T(N)/2));
            mult[i] *= m;
            mult[N-i] *= m;
        }            
        break;
    }

    case NuttallWindow:
        cosinewin(mult, 0.3635819, 0.4891775, 0.1365995, 0.0106411);
	break;

    case BlackmanHarrisWindow:
        cosinewin(mult, 0.35875, 0.48829, 0.14128, 0.01168);
        break;
    }
	
    m_cache = mult;

    m_area = 0;
    for (int i = 0; i < n; ++i) {
        m_area += m_cache[i];
    }
    m_area /= n;
}

template <typename T>
void Window<T>::cosinewin(T *mult, T a0, T a1, T a2, T a3)
{
    int n = int(m_size);
    for (int i = 0; i < n; ++i) {
        mult[i] *= (a0
                    - a1 * cos((2 * M_PI * i) / n)
                    + a2 * cos((4 * M_PI * i) / n)
                    - a3 * cos((6 * M_PI * i) / n));
    }
}

template <typename T>
std::string
Window<T>::getNameForType(WindowType type)
{
    switch (type) {
    case RectangularWindow:    return "rectangular";
    case BartlettWindow:       return "bartlett";
    case HammingWindow:        return "hamming";
    case HanningWindow:        return "hanning";
    case BlackmanWindow:       return "blackman";
    case GaussianWindow:       return "gaussian";
    case ParzenWindow:         return "parzen";
    case NuttallWindow:        return "nuttall";
    case BlackmanHarrisWindow: return "blackman-harris";
    }

    std::cerr << "WARNING: Window::getNameForType: unknown type "
              << type << std::endl;

    return "unknown";
}

template <typename T>
WindowType
Window<T>::getTypeForName(std::string name)
{
    if (name == "rectangular")     return RectangularWindow;
    if (name == "bartlett")        return BartlettWindow;
    if (name == "hamming")         return HammingWindow;
    if (name == "hanning")         return HanningWindow;
    if (name == "blackman")        return BlackmanWindow;
    if (name == "gaussian")        return GaussianWindow;
    if (name == "parzen")          return ParzenWindow;
    if (name == "nuttall")         return NuttallWindow;
    if (name == "blackman-harris") return BlackmanHarrisWindow;

    std::cerr << "WARNING: Window::getTypeForName: unknown name \""
              << name << "\", defaulting to \"hanning\"" << std::endl;

    return HanningWindow;
}

#endif