view transform/RealTimeEffectModelTransformer.cpp @ 1034:780959a4fe23

Update and merge
author Chris Cannam
date Thu, 26 Feb 2015 09:44:08 +0000
parents d5404b8421b4
children b14064bd1f97
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "RealTimeEffectModelTransformer.h"

#include "plugin/RealTimePluginFactory.h"
#include "plugin/RealTimePluginInstance.h"
#include "plugin/PluginXml.h"

#include "data/model/Model.h"
#include "data/model/SparseTimeValueModel.h"
#include "data/model/DenseTimeValueModel.h"
#include "data/model/WritableWaveFileModel.h"
#include "data/model/WaveFileModel.h"

#include "TransformFactory.h"

#include <iostream>

RealTimeEffectModelTransformer::RealTimeEffectModelTransformer(Input in,
                                                               const Transform &t) :
    ModelTransformer(in, t),
    m_plugin(0)
{
    Transform transform(t);
    if (!transform.getBlockSize()) {
        transform.setBlockSize(1024);
        m_transforms[0] = transform;
    }

    m_units = TransformFactory::getInstance()->getTransformUnits
        (transform.getIdentifier());
    m_outputNo =
        (transform.getOutput() == "A") ? -1 : transform.getOutput().toInt();

    QString pluginId = transform.getPluginIdentifier();

//    SVDEBUG << "RealTimeEffectModelTransformer::RealTimeEffectModelTransformer: plugin " << pluginId << ", output " << output << endl;

    RealTimePluginFactory *factory =
	RealTimePluginFactory::instanceFor(pluginId);

    if (!factory) {
	cerr << "RealTimeEffectModelTransformer: No factory available for plugin id \""
		  << pluginId << "\"" << endl;
	return;
    }

    DenseTimeValueModel *input = getConformingInput();
    if (!input) return;

    m_plugin = factory->instantiatePlugin(pluginId, 0, 0,
                                          input->getSampleRate(),
                                          transform.getBlockSize(),
                                          input->getChannelCount());

    if (!m_plugin) {
	cerr << "RealTimeEffectModelTransformer: Failed to instantiate plugin \""
             << pluginId << "\"" << endl;
	return;
    }

    TransformFactory::getInstance()->setPluginParameters(transform, m_plugin);

    if (m_outputNo >= 0 &&
        m_outputNo >= int(m_plugin->getControlOutputCount())) {
        cerr << "RealTimeEffectModelTransformer: Plugin has fewer than desired " << m_outputNo << " control outputs" << endl;
        return;
    }

    if (m_outputNo == -1) {

        int outputChannels = m_plugin->getAudioOutputCount();
        if (outputChannels > input->getChannelCount()) {
            outputChannels = input->getChannelCount();
        }

        WritableWaveFileModel *model = new WritableWaveFileModel
            (input->getSampleRate(), outputChannels);

        m_outputs.push_back(model);

    } else {
	
        SparseTimeValueModel *model = new SparseTimeValueModel
            (input->getSampleRate(), transform.getBlockSize(), 0.0, 0.0, false);

        if (m_units != "") model->setScaleUnits(m_units);

        m_outputs.push_back(model);
    }
}

RealTimeEffectModelTransformer::~RealTimeEffectModelTransformer()
{
    delete m_plugin;
}

DenseTimeValueModel *
RealTimeEffectModelTransformer::getConformingInput()
{
    DenseTimeValueModel *dtvm =
	dynamic_cast<DenseTimeValueModel *>(getInputModel());
    if (!dtvm) {
	SVDEBUG << "RealTimeEffectModelTransformer::getConformingInput: WARNING: Input model is not conformable to DenseTimeValueModel" << endl;
    }
    return dtvm;
}

void
RealTimeEffectModelTransformer::run()
{
    DenseTimeValueModel *input = getConformingInput();
    if (!input) return;

    while (!input->isReady() && !m_abandoned) {
        SVDEBUG << "RealTimeEffectModelTransformer::run: Waiting for input model to be ready..." << endl;
        usleep(500000);
    }
    if (m_abandoned) return;

    SparseTimeValueModel *stvm = dynamic_cast<SparseTimeValueModel *>(m_outputs[0]);
    WritableWaveFileModel *wwfm = dynamic_cast<WritableWaveFileModel *>(m_outputs[0]);
    if (!stvm && !wwfm) return;

    if (stvm && (m_outputNo >= int(m_plugin->getControlOutputCount()))) return;

    int sampleRate = input->getSampleRate();
    int channelCount = input->getChannelCount();
    if (!wwfm && m_input.getChannel() != -1) channelCount = 1;

    long blockSize = m_plugin->getBufferSize();

    float **inbufs = m_plugin->getAudioInputBuffers();

    long startFrame = m_input.getModel()->getStartFrame();
    long   endFrame = m_input.getModel()->getEndFrame();

    Transform transform = m_transforms[0];
    
    RealTime contextStartRT = transform.getStartTime();
    RealTime contextDurationRT = transform.getDuration();

    long contextStart =
        RealTime::realTime2Frame(contextStartRT, sampleRate);

    long contextDuration =
        RealTime::realTime2Frame(contextDurationRT, sampleRate);

    if (contextStart == 0 || contextStart < startFrame) {
        contextStart = startFrame;
    }

    if (contextDuration == 0) {
        contextDuration = endFrame - contextStart;
    }
    if (contextStart + contextDuration > endFrame) {
        contextDuration = endFrame - contextStart;
    }

    if (wwfm) {
        wwfm->setStartFrame(contextStart);
    }

    long blockFrame = contextStart;

    long prevCompletion = 0;

    long latency = m_plugin->getLatency();

    while (blockFrame < contextStart + contextDuration + latency &&
           !m_abandoned) {

	long completion =
	    (((blockFrame - contextStart) / blockSize) * 99) /
	    (1 + ((contextDuration) / blockSize));

	long got = 0;

	if (channelCount == 1) {
            if (inbufs && inbufs[0]) {
                got = input->getData
                    (m_input.getChannel(), blockFrame, blockSize, inbufs[0]);
                while (got < blockSize) {
                    inbufs[0][got++] = 0.0;
                }          
                for (int ch = 1; ch < (int)m_plugin->getAudioInputCount(); ++ch) {
                    for (long i = 0; i < blockSize; ++i) {
                        inbufs[ch][i] = inbufs[0][i];
                    }
                }
            }
	} else {
            if (inbufs && inbufs[0]) {
                got = input->getData(0, channelCount - 1,
                                     blockFrame, blockSize,
                                     inbufs);
                while (got < blockSize) {
                    for (int ch = 0; ch < channelCount; ++ch) {
                        inbufs[ch][got] = 0.0;
                    }
                    ++got;
                }
                for (int ch = channelCount; ch < (int)m_plugin->getAudioInputCount(); ++ch) {
                    for (long i = 0; i < blockSize; ++i) {
                        inbufs[ch][i] = inbufs[ch % channelCount][i];
                    }
                }
            }
	}

/*
        cerr << "Input for plugin: " << m_plugin->getAudioInputCount() << " channels "<< endl;

        for (int ch = 0; ch < m_plugin->getAudioInputCount(); ++ch) {
            cerr << "Input channel " << ch << endl;
            for (int i = 0; i < 100; ++i) {
                cerr << inbufs[ch][i] << " ";
                if (isnan(inbufs[ch][i])) {
                    cerr << "\n\nWARNING: NaN in audio input" << endl;
                }
            }
        }
*/

        m_plugin->run(Vamp::RealTime::frame2RealTime(blockFrame, sampleRate));

        if (stvm) {

            float value = m_plugin->getControlOutputValue(m_outputNo);

            long pointFrame = blockFrame;
            if (pointFrame > latency) pointFrame -= latency;
            else pointFrame = 0;

            stvm->addPoint(SparseTimeValueModel::Point
                           (pointFrame, value, ""));

        } else if (wwfm) {

            float **outbufs = m_plugin->getAudioOutputBuffers();

            if (outbufs) {

                if (blockFrame >= latency) {
                    long writeSize = std::min
                        (blockSize,
                         contextStart + contextDuration + latency - blockFrame);
                    wwfm->addSamples(outbufs, writeSize);
                } else if (blockFrame + blockSize >= latency) {
                    long offset = latency - blockFrame;
                    long count = blockSize - offset;
                    float **tmp = new float *[channelCount];
                    for (int c = 0; c < channelCount; ++c) {
                        tmp[c] = outbufs[c] + offset;
                    }
                    wwfm->addSamples(tmp, count);
                    delete[] tmp;
                }
            }
        }

	if (blockFrame == contextStart || completion > prevCompletion) {
	    if (stvm) stvm->setCompletion(completion);
	    if (wwfm) wwfm->setCompletion(completion);
	    prevCompletion = completion;
	}
        
	blockFrame += blockSize;
    }

    if (m_abandoned) return;
    
    if (stvm) stvm->setCompletion(100);
    if (wwfm) wwfm->setCompletion(100);
}