Mercurial > hg > svcore
view transform/RealTimePluginTransform.cpp @ 61:749b5521e082
* adjust for latency if the plugin reports it
author | Chris Cannam |
---|---|
date | Mon, 27 Mar 2006 16:15:19 +0000 |
parents | 3086ff194ea0 |
children | ba405e5e69d3 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "RealTimePluginTransform.h" #include "plugin/RealTimePluginFactory.h" #include "plugin/RealTimePluginInstance.h" #include "base/Model.h" #include "model/SparseTimeValueModel.h" #include "model/DenseTimeValueModel.h" #include <iostream> RealTimePluginTransform::RealTimePluginTransform(Model *inputModel, QString pluginId, QString configurationXml, int output) : Transform(inputModel), m_plugin(0), m_outputNo(output) { std::cerr << "RealTimePluginTransform::RealTimePluginTransform: plugin " << pluginId.toStdString() << ", output " << output << std::endl; RealTimePluginFactory *factory = RealTimePluginFactory::instanceFor(pluginId); if (!factory) { std::cerr << "RealTimePluginTransform: No factory available for plugin id \"" << pluginId.toStdString() << "\"" << std::endl; return; } DenseTimeValueModel *input = getInput(); if (!input) return; m_plugin = factory->instantiatePlugin(pluginId, 0, 0, m_input->getSampleRate(), 1024, //!!! wants to be configurable input->getChannelCount()); if (!m_plugin) { std::cerr << "RealTimePluginTransform: Failed to instantiate plugin \"" << pluginId.toStdString() << "\"" << std::endl; return; } if (configurationXml != "") { m_plugin->setParametersFromXml(configurationXml); } if (m_outputNo >= m_plugin->getControlOutputCount()) { std::cerr << "RealTimePluginTransform: Plugin has fewer than desired " << m_outputNo << " control outputs" << std::endl; return; } m_output = new SparseTimeValueModel(input->getSampleRate(), 1024, //!!! 0.0, 0.0, false); } RealTimePluginTransform::~RealTimePluginTransform() { delete m_plugin; } DenseTimeValueModel * RealTimePluginTransform::getInput() { DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(getInputModel()); if (!dtvm) { std::cerr << "RealTimePluginTransform::getInput: WARNING: Input model is not conformable to DenseTimeValueModel" << std::endl; } return dtvm; } void RealTimePluginTransform::run() { DenseTimeValueModel *input = getInput(); if (!input) return; SparseTimeValueModel *model = dynamic_cast<SparseTimeValueModel *>(m_output); if (!model) return; if (m_outputNo >= m_plugin->getControlOutputCount()) return; size_t sampleRate = input->getSampleRate(); int channelCount = input->getChannelCount(); size_t blockSize = m_plugin->getBufferSize(); float **buffers = m_plugin->getAudioInputBuffers(); size_t startFrame = m_input->getStartFrame(); size_t endFrame = m_input->getEndFrame(); size_t blockFrame = startFrame; size_t prevCompletion = 0; int i = 0; while (blockFrame < endFrame) { size_t completion = (((blockFrame - startFrame) / blockSize) * 99) / ( (endFrame - startFrame) / blockSize); size_t got = 0; if (channelCount == 1) { got = input->getValues (-1, blockFrame, blockFrame + blockSize, buffers[0]); while (got < blockSize) { buffers[0][got++] = 0.0; } } else { for (size_t ch = 0; ch < channelCount; ++ch) { got = input->getValues (ch, blockFrame, blockFrame + blockSize, buffers[ch]); while (got < blockSize) { buffers[ch][got++] = 0.0; } } } m_plugin->run(RealTime::frame2RealTime(blockFrame, sampleRate)); float value = m_plugin->getControlOutputValue(m_outputNo); model->addPoint(SparseTimeValueModel::Point (blockFrame - m_plugin->getLatency(), value, "")); if (blockFrame == startFrame || completion > prevCompletion) { model->setCompletion(completion); prevCompletion = completion; } blockFrame += blockSize; } model->setCompletion(100); }