Mercurial > hg > svcore
view base/PlayParameters.h @ 9:73d85d19919f
* Add play-selection and looping modes. Looping seems to work OK, but
the plain play-selection is miscalculating current frame number to
feed back to the GUI.
* Cache selection rectanges wherever possible in View::paintEvent.
author | Chris Cannam |
---|---|
date | Tue, 24 Jan 2006 16:20:58 +0000 |
parents | d86891498eef |
children | 4b16526b011b |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _PLAYABLE_H_ #define _PLAYABLE_H_ #include <QObject> class PlayParameters : virtual public QObject { Q_OBJECT public: PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { } virtual bool isPlayMuted() const { return m_playMuted; } virtual void setPlayMuted(bool muted); virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 virtual void setPlayPan(float pan); virtual float getPlayGain() const { return m_playGain; } virtual void setPlayGain(float gain); signals: void playParametersChanged(); protected: bool m_playMuted; float m_playPan; float m_playGain; }; #endif