Mercurial > hg > svcore
view transform/ModelTransformer.h @ 1794:71e97de5053f
Merge from branch time-frequency-boxes
author | Chris Cannam |
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date | Wed, 25 Sep 2019 13:47:46 +0100 |
parents | 565575463752 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_MODEL_TRANSFORMER_H #define SV_MODEL_TRANSFORMER_H #include "base/Thread.h" #include "data/model/Model.h" #include "Transform.h" /** * A ModelTransformer turns one data model into another. * * Typically in this application, a ModelTransformer might have a * DenseTimeValueModel as its input (e.g. an audio waveform) and a * SparseOneDimensionalModel (e.g. detected beats) as its output. * * The ModelTransformer typically runs in the background, as a * separate thread populating the output model. The model is * available to the user of the ModelTransformer immediately, but may * be initially empty until the background thread has populated it. */ class ModelTransformer : public Thread { public: virtual ~ModelTransformer(); typedef std::vector<ModelId> Models; class Input { public: Input(ModelId m) : m_model(m), m_channel(-1) { } Input(ModelId m, int c) : m_model(m), m_channel(c) { } ModelId getModel() const { return m_model; } void setModel(ModelId m) { m_model = m; } int getChannel() const { return m_channel; } void setChannel(int c) { m_channel = c; } protected: ModelId m_model; int m_channel; }; /** * Hint to the processing thread that it should give up, for * example because the process is going to exit or the * model/document context is being replaced. Caller should still * wait() to be sure that processing has ended. */ void abandon() { m_abandoned = true; } /** * Return true if the processing thread is being or has been * abandoned, i.e. if abandon() has been called. */ bool isAbandoned() const { return m_abandoned; } /** * Return the input model for the transform. */ ModelId getInputModel() { return m_input.getModel(); } /** * Return the input channel spec for the transform. */ int getInputChannel() { return m_input.getChannel(); } /** * Return the set of output model IDs created by the transform or * transforms. Returns an empty list if any transform could not be * initialised; an error message may be available via getMessage() * in this situation. The returned models have been added to * ModelById. */ Models getOutputModels() { awaitOutputModels(); return m_outputs; } /** * Return any additional models that were created during * processing. This might happen if, for example, a transform was * configured to split a multi-bin output into separate single-bin * models as it processed. These should not be queried until after * the transform has completed. */ virtual Models getAdditionalOutputModels() { return Models(); } /** * Return true if the current transform is one that may produce * additional models (to be retrieved through * getAdditionalOutputModels above). */ virtual bool willHaveAdditionalOutputModels() { return false; } /** * Return a warning or error message. If getOutputModel returned * a null pointer, this should contain a fatal error message for * the transformer; otherwise it may contain a warning to show to * the user about e.g. suboptimal block size or whatever. */ QString getMessage() const { return m_message; } protected: ModelTransformer(Input input, const Transform &transform); ModelTransformer(Input input, const Transforms &transforms); virtual void awaitOutputModels() = 0; Transforms m_transforms; Input m_input; Models m_outputs; bool m_abandoned; QString m_message; }; #endif