Mercurial > hg > svcore
view data/model/test/TestZoomConstraints.h @ 1780:6d6740b075c3
Support optional max frequency setting, useful when we want to store caches of very constrained frequency ranges (as in melodic-range spectrogram, potentially)
author | Chris Cannam |
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date | Thu, 12 Sep 2019 11:52:19 +0100 |
parents | 616d3e8a250b |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef TEST_ZOOM_CONSTRAINTS_H #define TEST_ZOOM_CONSTRAINTS_H #include "../PowerOfTwoZoomConstraint.h" #include "../PowerOfSqrtTwoZoomConstraint.h" #include "../RelativelyFineZoomConstraint.h" #include <QObject> #include <QtTest> #include <QDir> #include <iostream> using namespace std; class TestZoomConstraints : public QObject { Q_OBJECT string roundingName(ZoomConstraint::RoundingDirection dir) { switch (dir) { case ZoomConstraint::RoundDown: return "RoundDown"; case ZoomConstraint::RoundUp: return "RoundUp"; case ZoomConstraint::RoundNearest: return "RoundNearest"; } return "<?>"; } void compare(ZoomLevel zin, ZoomConstraint::RoundingDirection dir, ZoomLevel zobt, ZoomLevel zexp) { if (zexp.level == 1) { // A zoom level of "1 pixel per frame" is not considered // canonical - it should be "1 frame per pixel" zexp.zone = ZoomLevel::FramesPerPixel; } if (zobt == zexp) { return; } else { std::cerr << "For input " << zin << " and rounding direction " << roundingName(dir) << ", expected output " << zexp << " but obtained " << zobt << std::endl; QCOMPARE(zobt, zexp); } } void checkFpp(const ZoomConstraint &c, ZoomConstraint::RoundingDirection dir, int n, int expected) { ZoomLevel zin(ZoomLevel::FramesPerPixel, n); ZoomLevel zexp(ZoomLevel::FramesPerPixel, expected); ZoomLevel zobt(c.getNearestZoomLevel(zin, dir)); compare(zin, dir, zobt, zexp); } void checkPpf(const ZoomConstraint &c, ZoomConstraint::RoundingDirection dir, int n, int expected) { ZoomLevel zin(ZoomLevel::PixelsPerFrame, n); ZoomLevel zexp(ZoomLevel::PixelsPerFrame, expected); ZoomLevel zobt(c.getNearestZoomLevel(zin, dir)); compare(zin, dir, zobt, zexp); } void checkBoth(const ZoomConstraint &c, ZoomConstraint::RoundingDirection dir, int n, int expected) { checkFpp(c, dir, n, expected); checkPpf(c, dir, n, expected); } void checkMaxMin(const ZoomConstraint &c, ZoomConstraint::RoundingDirection dir) { auto max = c.getMaxZoomLevel(); compare(max, dir, c.getNearestZoomLevel(max, dir), max); compare(max.incremented(), dir, c.getNearestZoomLevel(max.incremented(), dir), max); auto min = c.getMinZoomLevel(); compare(min, dir, c.getNearestZoomLevel(min, dir), min); compare(min.decremented(), dir, c.getNearestZoomLevel(min.decremented(), dir), min); } const static ZoomConstraint::RoundingDirection up = ZoomConstraint::RoundUp; const static ZoomConstraint::RoundingDirection down = ZoomConstraint::RoundDown; const static ZoomConstraint::RoundingDirection nearest = ZoomConstraint::RoundNearest; private slots: void unconstrainedNearest() { ZoomConstraint c; checkBoth(c, nearest, 1, 1); checkBoth(c, nearest, 2, 2); checkBoth(c, nearest, 3, 3); checkBoth(c, nearest, 4, 4); checkBoth(c, nearest, 20, 20); checkBoth(c, nearest, 32, 32); auto max = c.getMaxZoomLevel(); QCOMPARE(c.getNearestZoomLevel(max), max); QCOMPARE(c.getNearestZoomLevel(max.incremented()), max); } void unconstrainedUp() { ZoomConstraint c; checkBoth(c, up, 1, 1); checkBoth(c, up, 2, 2); checkBoth(c, up, 3, 3); checkBoth(c, up, 4, 4); checkBoth(c, up, 20, 20); checkBoth(c, up, 32, 32); auto max = c.getMaxZoomLevel(); QCOMPARE(c.getNearestZoomLevel(max, up), max); QCOMPARE(c.getNearestZoomLevel(max.incremented(), up), max); } void unconstrainedDown() { ZoomConstraint c; checkBoth(c, down, 1, 1); checkBoth(c, down, 2, 2); checkBoth(c, down, 3, 3); checkBoth(c, down, 4, 4); checkBoth(c, down, 20, 20); checkBoth(c, down, 32, 32); auto max = c.getMaxZoomLevel(); QCOMPARE(c.getNearestZoomLevel(max, down), max); QCOMPARE(c.getNearestZoomLevel(max.incremented(), down), max); } void powerOfTwoNearest() { PowerOfTwoZoomConstraint c; checkBoth(c, nearest, 1, 1); checkBoth(c, nearest, 2, 2); checkBoth(c, nearest, 3, 2); checkBoth(c, nearest, 4, 4); checkBoth(c, nearest, 20, 16); checkBoth(c, nearest, 23, 16); checkBoth(c, nearest, 24, 16); checkBoth(c, nearest, 25, 32); auto max = c.getMaxZoomLevel(); QCOMPARE(c.getNearestZoomLevel(max), max); QCOMPARE(c.getNearestZoomLevel(max.incremented()), max); } void powerOfTwoUp() { PowerOfTwoZoomConstraint c; checkBoth(c, up, 1, 1); checkBoth(c, up, 2, 2); checkFpp(c, up, 3, 4); checkPpf(c, up, 3, 2); checkBoth(c, up, 4, 4); checkFpp(c, up, 20, 32); checkPpf(c, up, 20, 16); checkBoth(c, up, 32, 32); checkFpp(c, up, 33, 64); checkPpf(c, up, 33, 32); checkMaxMin(c, up); } void powerOfTwoDown() { PowerOfTwoZoomConstraint c; checkBoth(c, down, 1, 1); checkBoth(c, down, 2, 2); checkFpp(c, down, 3, 2); checkPpf(c, down, 3, 4); checkBoth(c, down, 4, 4); checkFpp(c, down, 20, 16); checkPpf(c, down, 20, 32); checkBoth(c, down, 32, 32); checkFpp(c, down, 33, 32); checkPpf(c, down, 33, 64); checkMaxMin(c, down); } void powerOfSqrtTwoNearest() { PowerOfSqrtTwoZoomConstraint c; checkBoth(c, nearest, 1, 1); checkBoth(c, nearest, 2, 2); checkBoth(c, nearest, 3, 2); checkBoth(c, nearest, 4, 4); checkBoth(c, nearest, 18, 16); checkBoth(c, nearest, 19, 16); checkBoth(c, nearest, 20, 22); checkBoth(c, nearest, 23, 22); checkBoth(c, nearest, 28, 32); // PowerOfSqrtTwoZoomConstraint makes an effort to ensure // bigger numbers get rounded to a multiple of something // simple (64 or 90 depending on whether they are power-of-two // or power-of-sqrt-two types) checkBoth(c, nearest, 350, 360); // The most extreme level available in ppf mode // (getMinZoomLevel()) is currently 512, so these bigger // numbers will only happen in fpp mode checkFpp(c, nearest, 800, 720); checkFpp(c, nearest, 1023, 1024); checkFpp(c, nearest, 1024, 1024); checkFpp(c, nearest, 1024, 1024); checkFpp(c, nearest, 1025, 1024); checkPpf(c, nearest, 800, 512); checkPpf(c, nearest, 1025, 512); checkMaxMin(c, nearest); } void powerOfSqrtTwoUp() { PowerOfSqrtTwoZoomConstraint c; checkBoth(c, up, 1, 1); checkBoth(c, up, 2, 2); checkFpp(c, up, 3, 4); checkPpf(c, up, 3, 2); checkBoth(c, up, 4, 4); checkFpp(c, up, 18, 22); checkPpf(c, up, 18, 16); checkBoth(c, up, 22, 22); checkFpp(c, up, 23, 32); checkPpf(c, up, 23, 22); // see comments above checkFpp(c, up, 800, 1024); checkFpp(c, up, 1023, 1024); checkFpp(c, up, 1024, 1024); checkFpp(c, up, 1025, 1440); checkPpf(c, up, 300, 256); checkPpf(c, up, 800, 512); checkPpf(c, up, 1600, 512); checkMaxMin(c, up); } void powerOfSqrtTwoDown() { PowerOfSqrtTwoZoomConstraint c; checkBoth(c, down, 1, 1); checkBoth(c, down, 2, 2); checkFpp(c, down, 3, 2); checkPpf(c, down, 3, 4); checkBoth(c, down, 4, 4); checkFpp(c, down, 18, 16); checkPpf(c, down, 18, 22); checkBoth(c, down, 22, 22); checkFpp(c, down, 23, 22); checkPpf(c, down, 23, 32); // see comments above checkFpp(c, down, 800, 720); checkFpp(c, down, 1023, 720); checkFpp(c, down, 1024, 1024); checkFpp(c, down, 1025, 1024); checkPpf(c, down, 300, 360); checkPpf(c, down, 800, 512); checkPpf(c, down, 1600, 512); checkMaxMin(c, down); } void relativelyFineNearest() { RelativelyFineZoomConstraint c; checkBoth(c, nearest, 1, 1); checkBoth(c, nearest, 2, 2); checkBoth(c, nearest, 3, 3); checkBoth(c, nearest, 4, 4); checkBoth(c, nearest, 20, 20); checkBoth(c, nearest, 33, 32); checkBoth(c, nearest, 59, 56); checkBoth(c, nearest, 69, 72); checkBoth(c, nearest, 121, 128); checkMaxMin(c, nearest); } void relativelyFineUp() { RelativelyFineZoomConstraint c; checkBoth(c, up, 1, 1); checkBoth(c, up, 2, 2); checkBoth(c, up, 3, 3); checkBoth(c, up, 4, 4); checkBoth(c, up, 20, 20); checkFpp(c, up, 33, 36); checkPpf(c, up, 33, 32); checkFpp(c, up, 59, 64); checkPpf(c, up, 59, 56); checkFpp(c, up, 69, 72); checkPpf(c, up, 69, 64); checkFpp(c, up, 121, 128); checkPpf(c, up, 121, 112); checkMaxMin(c, up); } void relativelyFineDown() { RelativelyFineZoomConstraint c; checkBoth(c, down, 1, 1); checkBoth(c, down, 2, 2); checkBoth(c, down, 3, 3); checkBoth(c, down, 4, 4); checkBoth(c, down, 20, 20); checkFpp(c, down, 33, 32); checkPpf(c, down, 33, 36); checkFpp(c, down, 59, 56); checkPpf(c, down, 59, 64); checkFpp(c, down, 69, 64); checkPpf(c, down, 69, 72); checkFpp(c, down, 121, 112); checkPpf(c, down, 121, 128); checkMaxMin(c, down); } }; #endif