view data/model/DenseThreeDimensionalModel.h @ 167:665342c6ec57

* Add a bit of resistance to pane dragging so as to make it harder to inadvertently drag in the other axis from the one you intended
author Chris Cannam
date Fri, 22 Sep 2006 16:46:10 +0000
parents 21792a550ec9
children 0ed2b2e26b44
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _DENSE_THREE_DIMENSIONAL_MODEL_H_
#define _DENSE_THREE_DIMENSIONAL_MODEL_H_

#include "Model.h"
#include "base/ZoomConstraint.h"

#include <QMutex>
#include <vector>

class DenseThreeDimensionalModel : public Model,
				   virtual public ZoomConstraint,
				   virtual public QObject
{
    Q_OBJECT

public:
    /**
     * Return the number of sample frames covered by each set of bins.
     */
    virtual size_t getResolution() const = 0;

    /**
     * Return the number of bins in each set of bins.
     */
    virtual size_t getYBinCount() const = 0; 

    /**
     * Return the minimum value of the value in each bin.
     */
    virtual float getMinimumLevel() const = 0;

    /**
     * Return the maximum value of the value in each bin.
     */
    virtual float getMaximumLevel() const = 0;

    typedef std::vector<float> BinValueSet;

    /**
     * Get the set of bin values at the given sample frame (i.e. the
     * windowStartFrame/getWindowSize()'th set of bins).
     */
    virtual void getBinValues(long windowStartFrame, BinValueSet &result) const = 0;

    /**
     * Get a single value, the one at the n'th bin of the set of bins
     * starting at the given sample frame.
     */
    virtual float getBinValue(long windowStartFrame, size_t n) const = 0;

    virtual QString getBinName(size_t n) const = 0;

    virtual int getCompletion() const = 0;

protected:
    DenseThreeDimensionalModel() { }
};

#endif