Mercurial > hg > svcore
view base/RangeMapper.h @ 974:65494d0d9ded
Fix memory leak
author | Chris Cannam |
---|---|
date | Wed, 03 Sep 2014 11:22:46 +0100 |
parents | 12a6140b3ae0 |
children | cc27f35aa75c |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _RANGE_MAPPER_H_ #define _RANGE_MAPPER_H_ #include <QString> #include "Debug.h" #include <map> class RangeMapper { public: virtual ~RangeMapper() { } /** * Return the position that maps to the given value, rounding to * the nearest position and clamping to the minimum and maximum * extents of the mapper's positional range. */ virtual int getPositionForValue(float value) const = 0; /** * Return the position that maps to the given value, rounding to * the nearest position, without clamping. That is, whatever * mapping function is in use will be projected even outside the * minimum and maximum extents of the mapper's positional * range. (The mapping outside that range is not guaranteed to be * exact, except if the mapper is a linear one.) */ virtual int getPositionForValueUnclamped(float value) const = 0; /** * Return the value mapped from the given position, clamping to * the minimum and maximum extents of the mapper's value range. */ virtual float getValueForPosition(int position) const = 0; /** * Return the value mapped from the given positionq, without * clamping. That is, whatever mapping function is in use will be * projected even outside the minimum and maximum extents of the * mapper's value range. (The mapping outside that range is not * guaranteed to be exact, except if the mapper is a linear one.) */ virtual float getValueForPositionUnclamped(int position) const = 0; /** * Get the unit of the mapper's value range. */ virtual QString getUnit() const { return ""; } }; class LinearRangeMapper : public RangeMapper { public: /** * Map values in range minval->maxval linearly into integer range * minpos->maxpos. minval and minpos must be less than maxval and * maxpos respectively. If inverted is true, the range will be * mapped "backwards" (minval to maxpos and maxval to minpos). */ LinearRangeMapper(int minpos, int maxpos, float minval, float maxval, QString unit = "", bool inverted = false); virtual int getPositionForValue(float value) const; virtual int getPositionForValueUnclamped(float value) const; virtual float getValueForPosition(int position) const; virtual float getValueForPositionUnclamped(int position) const; virtual QString getUnit() const { return m_unit; } protected: int m_minpos; int m_maxpos; float m_minval; float m_maxval; QString m_unit; bool m_inverted; }; class LogRangeMapper : public RangeMapper { public: /** * Map values in range minval->maxval into integer range * minpos->maxpos such that logs of the values are mapped * linearly. minval must be greater than zero, and minval and * minpos must be less than maxval and maxpos respectively. If * inverted is true, the range will be mapped "backwards" (minval * to maxpos and maxval to minpos). */ LogRangeMapper(int minpos, int maxpos, float minval, float maxval, QString m_unit = "", bool inverted = false); static void convertRatioMinLog(float ratio, float minlog, int minpos, int maxpos, float &minval, float &maxval); static void convertMinMax(int minpos, int maxpos, float minval, float maxval, float &ratio, float &minlog); virtual int getPositionForValue(float value) const; virtual int getPositionForValueUnclamped(float value) const; virtual float getValueForPosition(int position) const; virtual float getValueForPositionUnclamped(int position) const; virtual QString getUnit() const { return m_unit; } protected: int m_minpos; int m_maxpos; float m_ratio; float m_minlog; float m_maxlog; QString m_unit; bool m_inverted; }; class InterpolatingRangeMapper : public RangeMapper { public: typedef std::map<float, int> CoordMap; /** * Given a series of (value, position) coordinate mappings, * construct a range mapper that maps arbitrary values, in the * range between minimum and maximum of the provided values, onto * coordinates using linear interpolation between the supplied * points. * *!!! todo: Cubic -- more generally useful than linear interpolation *!!! todo: inverted flag * * The set of provided mappings must contain at least two * coordinates. * * It is expected that the values and positions in the coordinate * mappings will both be monotonically increasing (i.e. no * inflections in the mapping curve). Behaviour is undefined if * this is not the case. */ InterpolatingRangeMapper(CoordMap pointMappings, QString unit); virtual int getPositionForValue(float value) const; virtual int getPositionForValueUnclamped(float value) const; virtual float getValueForPosition(int position) const; virtual float getValueForPositionUnclamped(int position) const; virtual QString getUnit() const { return m_unit; } protected: CoordMap m_mappings; std::map<int, float> m_reverse; QString m_unit; template <typename T> float interpolate(T *mapping, float v) const; }; class AutoRangeMapper : public RangeMapper { public: enum MappingType { Interpolating, StraightLine, Logarithmic, }; typedef std::map<float, int> CoordMap; /** * Given a series of (value, position) coordinate mappings, * construct a range mapper that maps arbitrary values, in the * range between minimum and maximum of the provided values, onto * coordinates. * * The mapping used may be * * Interpolating -- an InterpolatingRangeMapper will be used * * StraightLine -- a LinearRangeMapper from the minimum to * maximum value coordinates will be used, ignoring all other * supplied coordinate mappings * * Logarithmic -- a LogRangeMapper from the minimum to * maximum value coordinates will be used, ignoring all other * supplied coordinate mappings * * The mapping will be chosen automatically by looking at the * supplied coordinates. If the supplied coordinates fall on a * straight line, a StraightLine mapping will be used; if they * fall on a log curve, a Logarithmic mapping will be used; * otherwise an Interpolating mapping will be used. * *!!! todo: inverted flag * * The set of provided mappings must contain at least two * coordinates, or at least three if the points are not supposed * to be in a straight line. * * It is expected that the values and positions in the coordinate * mappings will both be monotonically increasing (i.e. no * inflections in the mapping curve). Behaviour is undefined if * this is not the case. */ AutoRangeMapper(CoordMap pointMappings, QString unit); ~AutoRangeMapper(); /** * Return the mapping type in use. */ MappingType getType() const { return m_type; } virtual int getPositionForValue(float value) const; virtual int getPositionForValueUnclamped(float value) const; virtual float getValueForPosition(int position) const; virtual float getValueForPositionUnclamped(int position) const; virtual QString getUnit() const { return m_unit; } protected: MappingType m_type; CoordMap m_mappings; QString m_unit; RangeMapper *m_mapper; MappingType chooseMappingTypeFor(const CoordMap &); }; #endif