view base/Command.h @ 1879:652c5360e682

Ensure transforms are populated before instantiateDefaultPluginFor runs - otherwise if we have prior knowledge of a transform id, we can find ourselves trying to instantiate it before the plugin factory has heard of it and e.g. knows which server to use
author Chris Cannam
date Thu, 25 Jun 2020 12:20:06 +0100
parents 498ed1e86f92
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_COMMAND_H
#define SV_COMMAND_H

#include <QObject>
#include <QString>
#include <vector>
#include <functional>

#include "Debug.h"

class Command
{
public:
    virtual ~Command() { }

    virtual void execute() = 0;
    virtual void unexecute() = 0;
    virtual QString getName() const = 0;
};

/** 
 * GenericCommand is a Command that can be constructed directly using
 * lambdas, without having to create a subclass. Best for commands
 * invoked only in a single place, and where little state is involved.
 */
class GenericCommand : public Command
{
public:
    GenericCommand(QString name,
                   std::function<void()> execute,
                   std::function<void()> unexecute) :
        m_name(name),
        m_execute(execute),
        m_unexecute(unexecute),
        m_onDelete([] {}) {
    }

    GenericCommand(QString name,
                   std::function<void()> execute,
                   std::function<void()> unexecute,
                   std::function<void()> onDelete) :
        m_name(name),
        m_execute(execute),
        m_unexecute(unexecute),
        m_onDelete(onDelete) {
    }
    
    virtual ~GenericCommand() {
        m_onDelete();
    }

    QString getName() const override {
        return m_name;
    }
    
    void execute() override {
        m_execute();
    }

    void unexecute() override {
        m_unexecute();
    }

private:
    QString m_name;
    std::function<void()> m_execute;
    std::function<void()> m_unexecute;
    std::function<void()> m_onDelete;
};    

class MacroCommand : public Command
{
public:
    MacroCommand(QString name);
    virtual ~MacroCommand();

    virtual void addCommand(Command *command);
    virtual void deleteCommand(Command *command);
    virtual bool haveCommands() const;

    void execute() override;
    void unexecute() override;

    QString getName() const override;
    virtual void setName(QString name);

protected:
    QString m_name;
    std::vector<Command *> m_commands;
};

/**
 * BundleCommand is a MacroCommand whose name includes a note of how
 * many commands it contains.  It is a QObject with Q_OBJECT macro so
 * that it can do plural-sensitive translations.
 */
class BundleCommand : public QObject, public MacroCommand
{
    Q_OBJECT

public:
    BundleCommand(QString name);
    virtual ~BundleCommand();

    QString getName() const override;
};

#endif