Mercurial > hg > svcore
view base/UnitDatabase.cpp @ 532:59dd6d1bcfb0
* Make Colour3DPlotLayer::paintDense much faster (but still not fast
enough)
author | Chris Cannam |
---|---|
date | Thu, 22 Jan 2009 17:39:04 +0000 |
parents | 417a1a08aadf |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "UnitDatabase.h" UnitDatabase UnitDatabase::m_instance; UnitDatabase * UnitDatabase::getInstance() { return &m_instance; } UnitDatabase::UnitDatabase() : m_nextId(0) { } QStringList UnitDatabase::getKnownUnits() const { QStringList list; for (UnitMap::const_iterator i = m_units.begin(); i != m_units.end(); ++i) { list.push_back(i->first); } return list; } void UnitDatabase::registerUnit(QString unit) { if (m_units.find(unit) == m_units.end()) { m_units[unit] = m_nextId++; emit unitDatabaseChanged(); } } int UnitDatabase::getUnitId(QString unit, bool registerNew) { if (m_units.find(unit) == m_units.end()) { if (registerNew) registerUnit(unit); else return -1; } return m_units[unit]; } QString UnitDatabase::getUnitById(int id) { for (UnitMap::const_iterator i = m_units.begin(); i != m_units.end(); ++i) { if (i->second == id) return i->first; } return ""; }