Mercurial > hg > svcore
view base/ColumnOp.h @ 1248:58dd6a6fe414 piper
Update to use listargs variant of Piper stuff (so that the plugin winnowing feature from the penultimate commit actually works)
author | Chris Cannam |
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date | Thu, 03 Nov 2016 15:38:17 +0000 |
parents | 6f7a440b6218 |
children | 303039dd9e05 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2016 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef COLUMN_OP_H #define COLUMN_OP_H #include "BaseTypes.h" #include <cmath> /** * Display normalization types for columns in e.g. grid plots. * * Max1 means to normalize to max value = 1.0. * Sum1 means to normalize to sum of values = 1.0. * * Hybrid means normalize to max = 1.0 and then multiply by * log10 of the max value, to retain some difference between * levels of neighbouring columns. * * Area normalization is handled separately. */ enum class ColumnNormalization { None, Max1, Sum1, Hybrid }; /** * Class containing static functions for simple operations on data * columns, for use by display layers. */ class ColumnOp { public: /** * Column type. */ typedef std::vector<float> Column; /** * Scale the given column using the given gain multiplier. */ static Column applyGain(const Column &in, double gain) { if (gain == 1.0) { return in; } Column out; out.reserve(in.size()); for (auto v: in) { out.push_back(float(v * gain)); } return out; } /** * Scale an FFT output by half the FFT size. */ static Column fftScale(const Column &in, int fftSize) { return applyGain(in, 2.0 / fftSize); } /** * Determine whether an index points to a local peak. */ static bool isPeak(const Column &in, int ix) { if (!in_range_for(in, ix-1)) return false; if (!in_range_for(in, ix+1)) return false; if (in[ix] < in[ix+1]) return false; if (in[ix] < in[ix-1]) return false; return true; } /** * Return a column containing only the local peak values (all * others zero). */ static Column peakPick(const Column &in) { std::vector<float> out(in.size(), 0.f); for (int i = 0; in_range_for(in, i); ++i) { if (isPeak(in, i)) { out[i] = in[i]; } } return out; } /** * Return a column normalized from the input column according to * the given normalization scheme. */ static Column normalize(const Column &in, ColumnNormalization n) { if (n == ColumnNormalization::None) { return in; } float scale = 1.f; if (n == ColumnNormalization::Sum1) { float sum = 0.f; for (auto v: in) { sum += v; } if (sum != 0.f) { scale = 1.f / sum; } } else { float max = *max_element(in.begin(), in.end()); if (n == ColumnNormalization::Max1) { if (max != 0.f) { scale = 1.f / max; } } else if (n == ColumnNormalization::Hybrid) { if (max > 0.f) { scale = log10f(max + 1.f) / max; } } } return applyGain(in, scale); } /** * Distribute the given column into a target vector of a different * size, optionally using linear interpolation. The binfory vector * contains a mapping from y coordinate (i.e. index into the * target vector) to bin (i.e. index into the source column). */ static Column distribute(const Column &in, int h, const std::vector<double> &binfory, int minbin, bool interpolate) { std::vector<float> out(h, 0.f); int bins = int(in.size()); for (int y = 0; y < h; ++y) { double sy0 = binfory[y] - minbin; double sy1 = sy0 + 1; if (y+1 < h) { sy1 = binfory[y+1] - minbin; } if (interpolate && fabs(sy1 - sy0) < 1.0) { double centre = (sy0 + sy1) / 2; double dist = (centre - 0.5) - rint(centre - 0.5); int bin = int(centre); int other = (dist < 0 ? (bin-1) : (bin+1)); if (bin < 0) bin = 0; if (bin >= bins) bin = bins-1; if (other < 0 || other >= bins) { other = bin; } double prop = 1.0 - fabs(dist); double v0 = in[bin]; double v1 = in[other]; out[y] = float(prop * v0 + (1.0 - prop) * v1); } else { // not interpolating this one int by0 = int(sy0 + 0.0001); int by1 = int(sy1 + 0.0001); if (by1 < by0 + 1) by1 = by0 + 1; if (by1 >= bins) by1 = by1 - 1; for (int bin = by0; bin < by1; ++bin) { float value = in[bin]; if (bin == by0 || value > out[y]) { out[y] = value; } } } } return out; } }; #endif