Mercurial > hg > svcore
view data/midi/rtmidi/RtMidi.h @ 1331:576be7933ec7 3.0-integration
Introduce a colour map combo too. Doesn't yet have swatches
author | Chris Cannam |
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date | Fri, 16 Dec 2016 14:16:05 +0000 |
parents | 3086876472dc |
children | b0533d195c83 |
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/**********************************************************************/ /*! \class RtMidi \brief An abstract base class for realtime MIDI input/output. This class implements some common functionality for the realtime MIDI input/output subclasses RtMidiIn and RtMidiOut. RtMidi WWW site: http://music.mcgill.ca/~gary/rtmidi/ RtMidi: realtime MIDI i/o C++ classes Copyright (c) 2003-2009 Gary P. Scavone Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Any person wishing to distribute modifications to the Software is requested to send the modifications to the original developer so that they can be incorporated into the canonical version. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**********************************************************************/ // RtMidi: Version 1.0.8 #ifndef RTMIDI_H #define RTMIDI_H #include "RtError.h" #include <string> class RtMidi { public: //! Pure virtual openPort() function. virtual void openPort( unsigned int portNumber = 0, const std::string portName = std::string( "RtMidi" ) ) = 0; //! Pure virtual openVirtualPort() function. virtual void openVirtualPort( const std::string portName = std::string( "RtMidi" ) ) = 0; //! Pure virtual getPortCount() function. virtual unsigned int getPortCount() = 0; //! Pure virtual getPortName() function. virtual std::string getPortName( unsigned int portNumber = 0 ) = 0; //! Pure virtual closePort() function. virtual void closePort( void ) = 0; protected: RtMidi(); virtual ~RtMidi() {}; // A basic error reporting function for internal use in the RtMidi // subclasses. The behavior of this function can be modified to // suit specific needs. void error( RtError::Type type ); void *apiData_; bool connected_; std::string errorString_; }; /**********************************************************************/ /*! \class RtMidiIn \brief A realtime MIDI input class. This class provides a common, platform-independent API for realtime MIDI input. It allows access to a single MIDI input port. Incoming MIDI messages are either saved to a queue for retrieval using the getMessage() function or immediately passed to a user-specified callback function. Create multiple instances of this class to connect to more than one MIDI device at the same time. With the OS-X and Linux ALSA MIDI APIs, it is also possible to open a virtual input port to which other MIDI software clients can connect. by Gary P. Scavone, 2003-2008. */ /**********************************************************************/ #include <vector> #include <queue> class RtMidiIn : public RtMidi { public: //! User callback function type definition. typedef void (*RtMidiCallback)( double timeStamp, std::vector<unsigned char> *message, void *userData); //! Default constructor that allows an optional client name. /*! An exception will be thrown if a MIDI system initialization error occurs. */ RtMidiIn( const std::string clientName = std::string( "RtMidi Input Client") ); //! If a MIDI connection is still open, it will be closed by the destructor. ~RtMidiIn(); //! Open a MIDI input connection. /*! An optional port number greater than 0 can be specified. Otherwise, the default or first port found is opened. */ void openPort( unsigned int portNumber = 0, const std::string Portname = std::string( "RtMidi Input" ) ); //! Create a virtual input port, with optional name, to allow software connections (OS X and ALSA only). /*! This function creates a virtual MIDI input port to which other software applications can connect. This type of functionality is currently only supported by the Macintosh OS-X and Linux ALSA APIs (the function does nothing for the other APIs). */ void openVirtualPort( const std::string portName = std::string( "RtMidi Input" ) ); //! Set a callback function to be invoked for incoming MIDI messages. /*! The callback function will be called whenever an incoming MIDI message is received. While not absolutely necessary, it is best to set the callback function before opening a MIDI port to avoid leaving some messages in the queue. */ void setCallback( RtMidiCallback callback, void *userData = 0 ); //! Cancel use of the current callback function (if one exists). /*! Subsequent incoming MIDI messages will be written to the queue and can be retrieved with the \e getMessage function. */ void cancelCallback(); //! Close an open MIDI connection (if one exists). void closePort( void ); //! Return the number of available MIDI input ports. unsigned int getPortCount(); //! Return a string identifier for the specified MIDI input port number. /*! An exception is thrown if an invalid port specifier is provided. */ std::string getPortName( unsigned int portNumber = 0 ); //! Set the maximum number of MIDI messages to be saved in the queue. /*! If the queue size limit is reached, incoming messages will be ignored. The default limit is 1024. */ void setQueueSizeLimit( unsigned int queueSize ); //! Specify whether certain MIDI message types should be queued or ignored during input. /*! By default, MIDI timing and active sensing messages are ignored during message input because of their relative high data rates. MIDI sysex messages are ignored by default as well. Variable values of "true" imply that the respective message type will be ignored. */ void ignoreTypes( bool midiSysex = true, bool midiTime = true, bool midiSense = true ); //! Fill the user-provided vector with the data bytes for the next available MIDI message in the input queue and return the event delta-time in seconds. /*! This function returns immediately whether a new message is available or not. A valid message is indicated by a non-zero vector size. An exception is thrown if an error occurs during message retrieval or an input connection was not previously established. */ double getMessage( std::vector<unsigned char> *message ); // A MIDI structure used internally by the class to store incoming // messages. Each message represents one and only one MIDI message. struct MidiMessage { std::vector<unsigned char> bytes; double timeStamp; // Default constructor. MidiMessage() :bytes(3), timeStamp(0.0) {} }; // The RtMidiInData structure is used to pass private class data to // the MIDI input handling function or thread. struct RtMidiInData { std::queue<MidiMessage> queue; MidiMessage message; unsigned int queueLimit; unsigned char ignoreFlags; bool doInput; bool firstMessage; void *apiData; bool usingCallback; void *userCallback; void *userData; bool continueSysex; // Default constructor. RtMidiInData() : queueLimit(1024), ignoreFlags(7), doInput(false), firstMessage(true), apiData(0), usingCallback(false), userCallback(0), userData(0), continueSysex(false) {} }; private: void initialize( const std::string& clientName ); RtMidiInData inputData_; }; /**********************************************************************/ /*! \class RtMidiOut \brief A realtime MIDI output class. This class provides a common, platform-independent API for MIDI output. It allows one to probe available MIDI output ports, to connect to one such port, and to send MIDI bytes immediately over the connection. Create multiple instances of this class to connect to more than one MIDI device at the same time. by Gary P. Scavone, 2003-2008. */ /**********************************************************************/ class RtMidiOut : public RtMidi { public: //! Default constructor that allows an optional client name. /*! An exception will be thrown if a MIDI system initialization error occurs. */ RtMidiOut( const std::string clientName = std::string( "RtMidi Output Client" ) ); //! The destructor closes any open MIDI connections. ~RtMidiOut(); //! Open a MIDI output connection. /*! An optional port number greater than 0 can be specified. Otherwise, the default or first port found is opened. An exception is thrown if an error occurs while attempting to make the port connection. */ void openPort( unsigned int portNumber = 0, const std::string portName = std::string( "RtMidi Output" ) ); //! Close an open MIDI connection (if one exists). void closePort(); //! Create a virtual output port, with optional name, to allow software connections (OS X and ALSA only). /*! This function creates a virtual MIDI output port to which other software applications can connect. This type of functionality is currently only supported by the Macintosh OS-X and Linux ALSA APIs (the function does nothing with the other APIs). An exception is thrown if an error occurs while attempting to create the virtual port. */ void openVirtualPort( const std::string portName = std::string( "RtMidi Output" ) ); //! Return the number of available MIDI output ports. unsigned int getPortCount(); //! Return a string identifier for the specified MIDI port type and number. /*! An exception is thrown if an invalid port specifier is provided. */ std::string getPortName( unsigned int portNumber = 0 ); //! Immediately send a single message out an open MIDI output port. /*! An exception is thrown if an error occurs during output or an output connection was not previously established. */ void sendMessage( std::vector<unsigned char> *message ); private: void initialize( const std::string& clientName ); }; #endif