Mercurial > hg > svcore
view base/PlayParameterRepository.cpp @ 299:576be0d0d218
* Merge transform directory from sv-match-alignment branch
(the previous comment included notes for this stuff, but I missed it
in the actual merge)
* Fix crash when a transform fails to create an output model and the
thread that created the transform then deletes its input model thinking
it's no longer needed, even though the transform run thread is still
using it -- fix is to wait() on the transform before returning the
null output model
author | Chris Cannam |
---|---|
date | Fri, 28 Sep 2007 16:15:06 +0000 |
parents | 41d64b873d87 |
children | 1dc99b430d2a |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PlayParameterRepository.h" #include "PlayParameters.h" //!!! shouldn't be including this here -- restructure needed //!!! should the AudioGenerator actually implement all this stuff itself? do we even want this class? #include "sv/audioio/AudioGenerator.h" #include <iostream> PlayParameterRepository * PlayParameterRepository::m_instance = new PlayParameterRepository; PlayParameterRepository * PlayParameterRepository::getInstance() { return m_instance; } PlayParameterRepository::~PlayParameterRepository() { } void PlayParameterRepository::addModel(const Model *model) { // std::cerr << "PlayParameterRepository:addModel " << model << std::endl; if (!getPlayParameters(model)) { // Give all models the same type of play parameters for the // moment, provided they can be played at all if (AudioGenerator::canPlay(model)) { // std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl; PlayParameters *params = new PlayParameters; m_playParameters[model] = params; params->setPlayPluginId (AudioGenerator::getDefaultPlayPluginId(model)); params->setPlayPluginConfiguration (AudioGenerator::getDefaultPlayPluginConfiguration(model)); connect(params, SIGNAL(playParametersChanged()), this, SLOT(playParametersChanged())); connect(params, SIGNAL(playPluginIdChanged(QString)), this, SLOT(playPluginIdChanged(QString))); connect(params, SIGNAL(playPluginConfigurationChanged(QString)), this, SLOT(playPluginConfigurationChanged(QString))); // std::cerr << "Connected play parameters " << params << " for model " // << model << " to this " << this << std::endl; } else { // std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl; } } } void PlayParameterRepository::removeModel(const Model *model) { delete m_playParameters[model]; m_playParameters.erase(model); } void PlayParameterRepository::copyParameters(const Model *from, const Model *to) { if (!getPlayParameters(from)) { std::cerr << "ERROR: PlayParameterRepository::copyParameters: source model unknown" << std::endl; return; } if (!getPlayParameters(to)) { std::cerr << "WARNING: PlayParameterRepository::copyParameters: target model unknown, adding it now" << std::endl; addModel(to); } getPlayParameters(to)->copyFrom(getPlayParameters(from)); } PlayParameters * PlayParameterRepository::getPlayParameters(const Model *model) { if (m_playParameters.find(model) == m_playParameters.end()) return 0; return m_playParameters.find(model)->second; } void PlayParameterRepository::playParametersChanged() { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); emit playParametersChanged(params); } void PlayParameterRepository::playPluginIdChanged(QString id) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginIdChanged(i->first, id); return; } } } void PlayParameterRepository::playPluginConfigurationChanged(QString config) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); // std::cerr << "PlayParameterRepository::playPluginConfigurationChanged" << std::endl; for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginConfigurationChanged(i->first, config); return; } } } void PlayParameterRepository::clear() { // std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl; while (!m_playParameters.empty()) { delete m_playParameters.begin()->second; m_playParameters.erase(m_playParameters.begin()); } }