Mercurial > hg > svcore
view base/Clipboard.h @ 299:576be0d0d218
* Merge transform directory from sv-match-alignment branch
(the previous comment included notes for this stuff, but I missed it
in the actual merge)
* Fix crash when a transform fails to create an output model and the
thread that created the transform then deletes its input model thinking
it's no longer needed, even though the transform run thread is still
using it -- fix is to wait() on the transform before returning the
null output model
author | Chris Cannam |
---|---|
date | Fri, 28 Sep 2007 16:15:06 +0000 |
parents | 47fd14e29813 |
children | 516819f2b97b 6f6ab834449d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _CLIPBOARD_H_ #define _CLIPBOARD_H_ #include <QString> #include <vector> class Clipboard { public: class Point { public: Point(long frame, QString label); Point(long frame, float value, QString label); Point(long frame, float value, size_t duration, QString label); Point(const Point &point); Point &operator=(const Point &point); bool haveFrame() const; long getFrame() const; bool haveValue() const; float getValue() const; bool haveDuration() const; size_t getDuration() const; bool haveLabel() const; QString getLabel() const; private: bool m_haveFrame; long m_frame; bool m_haveValue; float m_value; bool m_haveDuration; size_t m_duration; bool m_haveLabel; QString m_label; }; Clipboard(); ~Clipboard(); typedef std::vector<Point> PointList; void clear(); bool empty() const; const PointList &getPoints() const; void setPoints(const PointList &points); void addPoint(const Point &point); protected: PointList m_points; }; #endif