view base/RealTime.cpp @ 876:47aa3aeb687b tonioni

For outputs with unknown bin count or multiple bins with variable sample rate, create additional output models for bins beyond the first
author Chris Cannam
date Wed, 29 Jan 2014 09:31:22 +0000
parents e802e550a1f2
children 0f363d0fbdc3
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

/*
   This is a modified version of a source file from the 
   Rosegarden MIDI and audio sequencer and notation editor.
   This file copyright 2000-2006 Chris Cannam.
*/

#include <iostream>

#include <cstdlib>
#include <sstream>

#include "RealTime.h"
#include "sys/time.h"

#include "Debug.h"

#include "Preferences.h"

// A RealTime consists of two ints that must be at least 32 bits each.
// A signed 32-bit int can store values exceeding +/- 2 billion.  This
// means we can safely use our lower int for nanoseconds, as there are
// 1 billion nanoseconds in a second and we need to handle double that
// because of the implementations of addition etc that we use.
//
// The maximum valid RealTime on a 32-bit system is somewhere around
// 68 years: 999999999 nanoseconds longer than the classic Unix epoch.

#define ONE_BILLION 1000000000

RealTime::RealTime(int s, int n) :
    sec(s), nsec(n)
{
    if (sec == 0) {
	while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
	while (nsec >=  ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
    } else if (sec < 0) {
	while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
	while (nsec > 0)             { nsec -= ONE_BILLION; ++sec; }
    } else { 
	while (nsec >=  ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
	while (nsec < 0)             { nsec += ONE_BILLION; --sec; }
    }
}

RealTime
RealTime::fromSeconds(double sec)
{
    return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5));
}

RealTime
RealTime::fromMilliseconds(int msec)
{
    return RealTime(msec / 1000, (msec % 1000) * 1000000);
}

RealTime
RealTime::fromTimeval(const struct timeval &tv)
{
    return RealTime(tv.tv_sec, tv.tv_usec * 1000);
}

RealTime
RealTime::fromXsdDuration(std::string xsdd)
{
    RealTime t;

    int year = 0, month = 0, day = 0, hour = 0, minute = 0;
    double second = 0.0;

    int i = 0;

    const char *s = xsdd.c_str();
    int len = xsdd.length();

    bool negative = false, afterT = false;

    int valstart = 0;

    while (i < len) {

        if (s[i] == '-') {
            if (i == 0) negative = true;
            ++i;
            continue;
        }

        double value = 0.0;
        char *eptr = 0;

        if (isdigit(s[i]) || s[i] == '.') {
            valstart = i;
            value = strtod(&s[i], &eptr);
            i = eptr - s;
        }

        if (i == len) break;

        switch (s[i]) {
        case 'Y': year = int(value + 0.1); break;
        case 'D': day  = int(value + 0.1); break;
        case 'H': hour = int(value + 0.1); break;
        case 'M':
            if (afterT) minute = int(value + 0.1);
            else month = int(value + 0.1);
            break;
        case 'S':
            second = value;
            break;
        case 'T': afterT = true; break;
        };

        ++i;
    }

    if (year > 0) {
        cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero year.\nWith no origin and a limited data size, I will treat a year as exactly 31556952\nseconds and you should expect overflow and/or poor results." << endl;
        t = t + RealTime(year * 31556952, 0);
    }

    if (month > 0) {
        cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero month.\nWith no origin and a limited data size, I will treat a month as exactly 2629746\nseconds and you should expect overflow and/or poor results." << endl;
        t = t + RealTime(month * 2629746, 0);
    }

    if (day > 0) {
        t = t + RealTime(day * 86400, 0);
    }

    if (hour > 0) {
        t = t + RealTime(hour * 3600, 0);
    }

    if (minute > 0) {
        t = t + RealTime(minute * 60, 0);
    }

    t = t + fromSeconds(second);

    return t;
}

double
RealTime::toDouble() const
{
    double d = sec;
    d += double(nsec) / double(ONE_BILLION);
    return d;
}

std::ostream &operator<<(std::ostream &out, const RealTime &rt)
{
    if (rt < RealTime::zeroTime) {
	out << "-";
    } else {
	out << " ";
    }

    int s = (rt.sec < 0 ? -rt.sec : rt.sec);
    int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec);

    out << s << ".";

    int nn(n);
    if (nn == 0) out << "00000000";
    else while (nn < (ONE_BILLION / 10)) {
	out << "0";
	nn *= 10;
    }
    
    out << n << "R";
    return out;
}

std::string
RealTime::toString(bool align) const
{
    std::stringstream out;
    out << *this;
    
    std::string s = out.str();

    if (!align && *this >= RealTime::zeroTime) {
        // remove leading " "
        s = s.substr(1, s.length() - 1);
    }

    // remove trailing R
    return s.substr(0, s.length() - 1);
}

RealTime
RealTime::fromString(std::string s)
{
    bool negative = false;
    bool section = 0;
    std::string ssec, snsec;

    for (size_t i = 0; i < s.length(); ++i) {

        char c = s[i];
        if (isspace(c)) continue;

        if (section == 0) {

            if (c == '-') negative = true;
            else if (isdigit(c)) { section = 1; ssec += c; }
            else if (c == '.') section = 2;
            else break;

        } else if (section == 1) {

            if (c == '.') section = 2;
            else if (isdigit(c)) ssec += c;
            else break;

        } else if (section == 2) {

            if (isdigit(c)) snsec += c;
            else break;
        }
    }

    while (snsec.length() < 8) snsec += '0';

    int sec = atoi(ssec.c_str());
    int nsec = atoi(snsec.c_str());
    if (negative) sec = -sec;

//    SVDEBUG << "RealTime::fromString: string " << s << " -> "
//              << sec << " sec, " << nsec << " nsec" << endl;

    return RealTime(sec, nsec);
}

std::string
RealTime::toText(bool fixedDp) const
{
    if (*this < RealTime::zeroTime) return "-" + (-*this).toText(fixedDp);

    Preferences *p = Preferences::getInstance();
    if (p) {
        int fps = 0;
        switch (p->getTimeToTextMode()) {
        case Preferences::TimeToTextMs: break;
        case Preferences::TimeToTextUs: fps = 1000000; break;
        case Preferences::TimeToText24Frame: fps = 24; break;
        case Preferences::TimeToText25Frame: fps = 25; break;
        case Preferences::TimeToText30Frame: fps = 30; break;
        case Preferences::TimeToText50Frame: fps = 50; break;
        case Preferences::TimeToText60Frame: fps = 60; break;
        }
        if (fps != 0) return toFrameText(fps);
    }

    std::stringstream out;

    if (sec >= 3600) {
	out << (sec / 3600) << ":";
    }

    if (sec >= 60) {
	out << (sec % 3600) / 60 << ":";
    }

    if (sec >= 10) {
	out << ((sec % 60) / 10);
    }

    out << (sec % 10);
    
    int ms = msec();

    if (ms != 0) {
	out << ".";
	out << (ms / 100);
	ms = ms % 100;
	if (ms != 0) {
	    out << (ms / 10);
	    ms = ms % 10;
	} else if (fixedDp) {
	    out << "0";
	}
	if (ms != 0) {
	    out << ms;
	} else if (fixedDp) {
	    out << "0";
	}
    } else if (fixedDp) {
	out << ".000";
    }
	
    std::string s = out.str();

    return s;
}

std::string
RealTime::toFrameText(int fps) const
{
    if (*this < RealTime::zeroTime) return "-" + (-*this).toFrameText(fps);

    std::stringstream out;

    if (sec >= 3600) {
	out << (sec / 3600) << ":";
    }

    if (sec >= 60) {
	out << (sec % 3600) / 60 << ":";
    }

    if (sec >= 10) {
	out << ((sec % 60) / 10);
    }

    out << (sec % 10);
    
    int f = nsec / (ONE_BILLION / fps);

    int div = 1;
    int n = fps - 1;
    while ((n = n / 10)) {
        div *= 10;
    }

    out << ":";

//    cerr << "div = " << div << ", f =  "<< f << endl;

    while (div) {
        int d = (f / div) % 10;
        out << d;
        div /= 10;
    }
	
    std::string s = out.str();

//    cerr << "converted " << toString() << " to " << s << endl;

    return s;
}

std::string
RealTime::toSecText() const
{
    if (*this < RealTime::zeroTime) return "-" + (-*this).toSecText();

    std::stringstream out;

    if (sec >= 3600) {
	out << (sec / 3600) << ":";
    }

    if (sec >= 60) {
	out << (sec % 3600) / 60 << ":";
    }

    if (sec >= 10) {
	out << ((sec % 60) / 10);
    }

    out << (sec % 10);
    
    if (sec < 60) {
        out << "s";
    }

    std::string s = out.str();

    return s;
}

std::string
RealTime::toXsdDuration() const
{
    std::string s = "PT" + toString(false) + "S";
    return s;
}

RealTime
RealTime::operator*(int m) const
{
    double t = (double(nsec) / ONE_BILLION) * m;
    t += sec * m;
    return fromSeconds(t);
}

RealTime
RealTime::operator/(int d) const
{
    int secdiv = sec / d;
    int secrem = sec % d;

    double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d;
    
    return RealTime(secdiv, int(nsecdiv + 0.5));
}

RealTime
RealTime::operator*(double m) const
{
    double t = (double(nsec) / ONE_BILLION) * m;
    t += sec * m;
    return fromSeconds(t);
}

RealTime
RealTime::operator/(double d) const
{
    double t = (double(nsec) / ONE_BILLION) / d;
    t += sec / d;
    return fromSeconds(t);
}

double 
RealTime::operator/(const RealTime &r) const
{
    double lTotal = double(sec) * ONE_BILLION + double(nsec);
    double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec);
    
    if (rTotal == 0) return 0.0;
    else return lTotal/rTotal;
}

long
RealTime::realTime2Frame(const RealTime &time, unsigned int sampleRate)
{
    if (time < zeroTime) return -realTime2Frame(-time, sampleRate);
    double s = time.sec + double(time.nsec + 1) / 1000000000.0;
    return long(s * sampleRate);
}

RealTime
RealTime::frame2RealTime(long frame, unsigned int sampleRate)
{
    if (frame < 0) return -frame2RealTime(-frame, sampleRate);

    RealTime rt;
    rt.sec = frame / long(sampleRate);
    frame -= rt.sec * long(sampleRate);
    rt.nsec = (int)(((double(frame) * 1000000.0) / long(sampleRate)) * 1000.0);
    return rt;
}

const RealTime RealTime::zeroTime(0,0);