Mercurial > hg > svcore
view transform/BeatDetectTransform.h @ 18:4563a72c1d8b
* Add Zero Crossings output from zc plugin (as well as Zero Crossings Count)
* Use brief friendly names for layers instead of full transform descriptions
* Clearer command names for editing commands
* Some efficiencies in drawing dense points in TimeInstantLayer
author | Chris Cannam |
---|---|
date | Tue, 31 Jan 2006 17:19:45 +0000 |
parents | d86891498eef |
children | 39ae3dee27b9 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _BEAT_DETECT_TRANSFORM_H_ #define _BEAT_DETECT_TRANSFORM_H_ #include "Transform.h" //!!! This should be replaced by a plugin, when we have a plugin // transform. But it's easier to start by testing concrete examples. class DenseTimeValueModel; class SparseOneDimensionalModel; class BeatDetectTransform : public Transform { public: BeatDetectTransform(Model *inputModel); virtual ~BeatDetectTransform(); static TransformName getName(); protected: virtual void run(); // just casts DenseTimeValueModel *getInput(); SparseOneDimensionalModel *getOutput(); }; #endif