Mercurial > hg > svcore
view base/PlayParameters.h @ 18:4563a72c1d8b
* Add Zero Crossings output from zc plugin (as well as Zero Crossings Count)
* Use brief friendly names for layers instead of full transform descriptions
* Clearer command names for editing commands
* Some efficiencies in drawing dense points in TimeInstantLayer
author | Chris Cannam |
---|---|
date | Tue, 31 Jan 2006 17:19:45 +0000 |
parents | d86891498eef |
children | 4b16526b011b |
line wrap: on
line source
/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _PLAYABLE_H_ #define _PLAYABLE_H_ #include <QObject> class PlayParameters : virtual public QObject { Q_OBJECT public: PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { } virtual bool isPlayMuted() const { return m_playMuted; } virtual void setPlayMuted(bool muted); virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 virtual void setPlayPan(float pan); virtual float getPlayGain() const { return m_playGain; } virtual void setPlayGain(float gain); signals: void playParametersChanged(); protected: bool m_playMuted; float m_playPan; float m_playGain; }; #endif