view base/ViewManager.cpp @ 6:44bbf5793d84

* Rework handling of layer properties in file I/O -- we now get the individual layers to load and save them rather than doing it via generic property lists in the base class, so as to ensure we read and write meaningful values rather than generic int values requiring conversion.
author Chris Cannam
date Thu, 19 Jan 2006 12:54:38 +0000
parents d86891498eef
children 214054a0d8b8
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#include "ViewManager.h"
#include "AudioPlaySource.h"
#include "PlayParameters.h"
#include "Model.h"

#include <iostream>

//#define DEBUG_VIEW_MANAGER 1

ViewManager::ViewManager() :
    m_playSource(0),
    m_globalCentreFrame(0),
    m_globalZoom(1024),
    m_lastLeft(0), 
    m_lastRight(0)
{
    connect(this, 
	    SIGNAL(centreFrameChanged(void *, unsigned long, bool)),
	    SLOT(considerSeek(void *, unsigned long, bool)));

    connect(this, 
	    SIGNAL(zoomLevelChanged(void *, unsigned long, bool)),
	    SLOT(considerZoomChange(void *, unsigned long, bool)));
}

unsigned long
ViewManager::getGlobalCentreFrame() const
{
#ifdef DEBUG_VIEW_MANAGER
    std::cout << "ViewManager::getGlobalCentreFrame: returning " << m_globalCentreFrame << std::endl;
#endif
    return m_globalCentreFrame;
}

unsigned long
ViewManager::getGlobalZoom() const
{
#ifdef DEBUG_VIEW_MANAGER
    std::cout << "ViewManager::getGlobalZoom: returning " << m_globalZoom << std::endl;
#endif
    return m_globalZoom;
}

void
ViewManager::setAudioPlaySource(AudioPlaySource *source)
{
    if (!m_playSource) {
	QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
    }
    m_playSource = source;
}

PlayParameters *
ViewManager::getPlayParameters(const Model *model)
{
    if (m_playParameters.find(model) == m_playParameters.end()) {
	// Give all models the same type of play parameters for the moment
	m_playParameters[model] = new PlayParameters;
    }

    return m_playParameters[model];
}

void
ViewManager::clearPlayParameters()
{
    while (!m_playParameters.empty()) {
	delete m_playParameters.begin()->second;
	m_playParameters.erase(m_playParameters.begin());
    }
}

void
ViewManager::checkPlayStatus()
{
    if (m_playSource && m_playSource->isPlaying()) {

	float left = 0, right = 0;
	if (m_playSource->getOutputLevels(left, right)) {
	    if (left != m_lastLeft || right != m_lastRight) {
		emit outputLevelsChanged(left, right);
		m_lastLeft = left;
		m_lastRight = right;
	    }
	}

	m_globalCentreFrame = m_playSource->getCurrentPlayingFrame();

#ifdef DEBUG_VIEW_MANAGER
	std::cout << "ViewManager::checkPlayStatus: Playing, frame " << m_globalCentreFrame << ", levels " << m_lastLeft << "," << m_lastRight << std::endl;
#endif

	emit playbackFrameChanged(m_globalCentreFrame);

	QTimer::singleShot(20, this, SLOT(checkPlayStatus()));

    } else {

	QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
	
	if (m_lastLeft != 0.0 || m_lastRight != 0.0) {
	    emit outputLevelsChanged(0.0, 0.0);
	    m_lastLeft = 0.0;
	    m_lastRight = 0.0;
	}

#ifdef DEBUG_VIEW_MANAGER
//	std::cout << "ViewManager::checkPlayStatus: Not playing" << std::endl;
#endif
    }
}

void
ViewManager::considerSeek(void *p, unsigned long f, bool locked)
{
    if (locked) {
	m_globalCentreFrame = f;
    }

#ifdef DEBUG_VIEW_MANAGER 
    std::cout << "ViewManager::considerSeek(" << p << ", " << f << ", " << locked << ")" << std::endl;
#endif

    if (p == this || !locked) return;

    if (m_playSource && m_playSource->isPlaying()) {
	unsigned long playFrame = m_playSource->getCurrentPlayingFrame();
	unsigned long diff = std::max(f, playFrame) - std::min(f, playFrame);
	if (diff > 20000) {
	    m_playSource->play(f);
#ifdef DEBUG_VIEW_MANAGER 
	    std::cout << "ViewManager::considerSeek: reseeking from " << playFrame << " to " << f << std::endl;
#endif
	}
    }
}

void
ViewManager::considerZoomChange(void *p, unsigned long z, bool locked)
{
    if (locked) {
	m_globalZoom = z;
    }

#ifdef DEBUG_VIEW_MANAGER 
    std::cout << "ViewManager::considerZoomChange(" << p << ", " << z << ", " << locked << ")" << std::endl;
#endif
}

#ifdef INCLUDE_MOCFILES
#include "ViewManager.moc.cpp"
#endif