Mercurial > hg > svcore
view transform/RealTimeEffectModelTransformer.cpp @ 537:3cc4b7cd2aa5
* Merge from one-fftdataserver-per-fftmodel branch. This bit of
reworking (which is not described very accurately by the title of
the branch) turns the MatrixFile object into something that either
reads or writes, but not both, and separates the FFT file cache
reader and writer implementations separately. This allows the
FFT data server to have a single thread owning writers and one reader
per "customer" thread, and for all locking to be vastly simplified
and concentrated in the data server alone (because none of the
classes it makes use of is used in more than one thread at a time).
The result is faster and more trustworthy code.
author | Chris Cannam |
---|---|
date | Tue, 27 Jan 2009 13:25:10 +0000 |
parents | b6dc6c7f402c |
children | f84f147572b9 b4a8d8221eaf |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "RealTimeEffectModelTransformer.h" #include "plugin/RealTimePluginFactory.h" #include "plugin/RealTimePluginInstance.h" #include "plugin/PluginXml.h" #include "data/model/Model.h" #include "data/model/SparseTimeValueModel.h" #include "data/model/DenseTimeValueModel.h" #include "data/model/WritableWaveFileModel.h" #include "data/model/WaveFileModel.h" #include "TransformFactory.h" #include <iostream> RealTimeEffectModelTransformer::RealTimeEffectModelTransformer(Input in, const Transform &transform) : ModelTransformer(in, transform), m_plugin(0) { m_units = TransformFactory::getInstance()->getTransformUnits (transform.getIdentifier()); m_outputNo = (transform.getOutput() == "A") ? -1 : transform.getOutput().toInt(); QString pluginId = transform.getPluginIdentifier(); if (!m_transform.getBlockSize()) m_transform.setBlockSize(1024); // std::cerr << "RealTimeEffectModelTransformer::RealTimeEffectModelTransformer: plugin " << pluginId.toStdString() << ", output " << output << std::endl; RealTimePluginFactory *factory = RealTimePluginFactory::instanceFor(pluginId); if (!factory) { std::cerr << "RealTimeEffectModelTransformer: No factory available for plugin id \"" << pluginId.toStdString() << "\"" << std::endl; return; } DenseTimeValueModel *input = getConformingInput(); if (!input) return; m_plugin = factory->instantiatePlugin(pluginId, 0, 0, input->getSampleRate(), m_transform.getBlockSize(), input->getChannelCount()); if (!m_plugin) { std::cerr << "RealTimeEffectModelTransformer: Failed to instantiate plugin \"" << pluginId.toStdString() << "\"" << std::endl; return; } TransformFactory::getInstance()->setPluginParameters(m_transform, m_plugin); if (m_outputNo >= 0 && m_outputNo >= int(m_plugin->getControlOutputCount())) { std::cerr << "RealTimeEffectModelTransformer: Plugin has fewer than desired " << m_outputNo << " control outputs" << std::endl; return; } if (m_outputNo == -1) { size_t outputChannels = m_plugin->getAudioOutputCount(); if (outputChannels > input->getChannelCount()) { outputChannels = input->getChannelCount(); } WritableWaveFileModel *model = new WritableWaveFileModel (input->getSampleRate(), outputChannels); m_output = model; } else { SparseTimeValueModel *model = new SparseTimeValueModel (input->getSampleRate(), m_transform.getBlockSize(), 0.0, 0.0, false); if (m_units != "") model->setScaleUnits(m_units); m_output = model; } } RealTimeEffectModelTransformer::~RealTimeEffectModelTransformer() { delete m_plugin; } DenseTimeValueModel * RealTimeEffectModelTransformer::getConformingInput() { DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(getInputModel()); if (!dtvm) { std::cerr << "RealTimeEffectModelTransformer::getConformingInput: WARNING: Input model is not conformable to DenseTimeValueModel" << std::endl; } return dtvm; } void RealTimeEffectModelTransformer::run() { DenseTimeValueModel *input = getConformingInput(); if (!input) return; while (!input->isReady() && !m_abandoned) { std::cerr << "RealTimeEffectModelTransformer::run: Waiting for input model to be ready..." << std::endl; usleep(500000); } if (m_abandoned) return; SparseTimeValueModel *stvm = dynamic_cast<SparseTimeValueModel *>(m_output); WritableWaveFileModel *wwfm = dynamic_cast<WritableWaveFileModel *>(m_output); if (!stvm && !wwfm) return; if (stvm && (m_outputNo >= int(m_plugin->getControlOutputCount()))) return; size_t sampleRate = input->getSampleRate(); size_t channelCount = input->getChannelCount(); if (!wwfm && m_input.getChannel() != -1) channelCount = 1; long blockSize = m_plugin->getBufferSize(); float **inbufs = m_plugin->getAudioInputBuffers(); long startFrame = m_input.getModel()->getStartFrame(); long endFrame = m_input.getModel()->getEndFrame(); RealTime contextStartRT = m_transform.getStartTime(); RealTime contextDurationRT = m_transform.getDuration(); long contextStart = RealTime::realTime2Frame(contextStartRT, sampleRate); long contextDuration = RealTime::realTime2Frame(contextDurationRT, sampleRate); if (contextStart == 0 || contextStart < startFrame) { contextStart = startFrame; } if (contextDuration == 0) { contextDuration = endFrame - contextStart; } if (contextStart + contextDuration > endFrame) { contextDuration = endFrame - contextStart; } if (wwfm) { wwfm->setStartFrame(contextStart); } long blockFrame = contextStart; long prevCompletion = 0; long latency = m_plugin->getLatency(); while (blockFrame < contextStart + contextDuration + latency && !m_abandoned) { long completion = (((blockFrame - contextStart) / blockSize) * 99) / ((contextDuration) / blockSize); long got = 0; if (channelCount == 1) { if (inbufs && inbufs[0]) { got = input->getData (m_input.getChannel(), blockFrame, blockSize, inbufs[0]); while (got < blockSize) { inbufs[0][got++] = 0.0; } } for (size_t ch = 1; ch < m_plugin->getAudioInputCount(); ++ch) { for (long i = 0; i < blockSize; ++i) { inbufs[ch][i] = inbufs[0][i]; } } } else { if (inbufs && inbufs[0]) { got = input->getData(0, channelCount - 1, blockFrame, blockSize, inbufs); while (got < blockSize) { for (size_t ch = 0; ch < channelCount; ++ch) { inbufs[ch][got] = 0.0; } ++got; } } for (size_t ch = channelCount; ch < m_plugin->getAudioInputCount(); ++ch) { for (long i = 0; i < blockSize; ++i) { inbufs[ch][i] = inbufs[ch % channelCount][i]; } } } /* std::cerr << "Input for plugin: " << m_plugin->getAudioInputCount() << " channels "<< std::endl; for (size_t ch = 0; ch < m_plugin->getAudioInputCount(); ++ch) { std::cerr << "Input channel " << ch << std::endl; for (size_t i = 0; i < 100; ++i) { std::cerr << inbufs[ch][i] << " "; if (isnan(inbufs[ch][i])) { std::cerr << "\n\nWARNING: NaN in audio input" << std::endl; } } } */ m_plugin->run(Vamp::RealTime::frame2RealTime(blockFrame, sampleRate)); if (stvm) { float value = m_plugin->getControlOutputValue(m_outputNo); long pointFrame = blockFrame; if (pointFrame > latency) pointFrame -= latency; else pointFrame = 0; stvm->addPoint(SparseTimeValueModel::Point (pointFrame, value, "")); } else if (wwfm) { float **outbufs = m_plugin->getAudioOutputBuffers(); if (outbufs) { if (blockFrame >= latency) { long writeSize = std::min (blockSize, contextStart + contextDuration + latency - blockFrame); wwfm->addSamples(outbufs, writeSize); } else if (blockFrame + blockSize >= latency) { long offset = latency - blockFrame; long count = blockSize - offset; float **tmp = new float *[channelCount]; for (size_t c = 0; c < channelCount; ++c) { tmp[c] = outbufs[c] + offset; } wwfm->addSamples(tmp, count); delete[] tmp; } } } if (blockFrame == contextStart || completion > prevCompletion) { if (stvm) stvm->setCompletion(completion); if (wwfm) wwfm->setCompletion(completion); prevCompletion = completion; } blockFrame += blockSize; } if (m_abandoned) return; if (stvm) stvm->setCompletion(100); if (wwfm) wwfm->setCompletion(100); }