view plugin/plugin.pro @ 537:3cc4b7cd2aa5

* Merge from one-fftdataserver-per-fftmodel branch. This bit of reworking (which is not described very accurately by the title of the branch) turns the MatrixFile object into something that either reads or writes, but not both, and separates the FFT file cache reader and writer implementations separately. This allows the FFT data server to have a single thread owning writers and one reader per "customer" thread, and for all locking to be vastly simplified and concentrated in the data server alone (because none of the classes it makes use of is used in more than one thread at a time). The result is faster and more trustworthy code.
author Chris Cannam
date Tue, 27 Jan 2009 13:25:10 +0000
parents 370aa9714ef5
children ebb6ac65bccc
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TEMPLATE = lib

SV_UNIT_PACKAGES = vamp vamp-hostsdk lrdf raptor
load(../sv.prf)

CONFIG += sv staticlib qt thread warn_on stl rtti exceptions
QT += xml
QT -= gui

TARGET = svplugin

# Doesn't work with this library, which contains C99 as well as C++
PRECOMPILED_HEADER =

DEPENDPATH += . .. api plugins api/alsa api/alsa/sound 
INCLUDEPATH += . .. api api/alsa plugins api/alsa/sound 
OBJECTS_DIR = tmp_obj
MOC_DIR = tmp_moc

# Input
HEADERS += DSSIPluginFactory.h \
           DSSIPluginInstance.h \
           FeatureExtractionPluginFactory.h \
           LADSPAPluginFactory.h \
           LADSPAPluginInstance.h \
           PluginIdentifier.h \
           PluginXml.h \
           RealTimePluginFactory.h \
           RealTimePluginInstance.h \
           api/dssi.h \
           api/ladspa.h \
           plugins/SamplePlayer.h \
           api/alsa/asoundef.h \
           api/alsa/asoundlib.h \
           api/alsa/seq.h \
           api/alsa/seq_event.h \
           api/alsa/seq_midi_event.h \
           api/alsa/sound/asequencer.h
SOURCES += DSSIPluginFactory.cpp \
           DSSIPluginInstance.cpp \
           FeatureExtractionPluginFactory.cpp \
           LADSPAPluginFactory.cpp \
           LADSPAPluginInstance.cpp \
           PluginIdentifier.cpp \
           PluginXml.cpp \
           RealTimePluginFactory.cpp \
           RealTimePluginInstance.cpp \
           api/dssi_alsa_compat.c \
           plugins/SamplePlayer.cpp