Mercurial > hg > svcore
view data/model/ModelDataTableModel.cpp @ 537:3cc4b7cd2aa5
* Merge from one-fftdataserver-per-fftmodel branch. This bit of
reworking (which is not described very accurately by the title of
the branch) turns the MatrixFile object into something that either
reads or writes, but not both, and separates the FFT file cache
reader and writer implementations separately. This allows the
FFT data server to have a single thread owning writers and one reader
per "customer" thread, and for all locking to be vastly simplified
and concentrated in the data server alone (because none of the
classes it makes use of is used in more than one thread at a time).
The result is faster and more trustworthy code.
author | Chris Cannam |
---|---|
date | Tue, 27 Jan 2009 13:25:10 +0000 |
parents | ba7aaacb7211 |
children | b1dc68507e46 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2008 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ModelDataTableModel.h" #include "TabularModel.h" #include "Model.h" #include <map> #include <algorithm> #include <iostream> ModelDataTableModel::ModelDataTableModel(TabularModel *m) : m_model(m), m_sortColumn(0), m_sortOrdering(Qt::AscendingOrder), m_currentRow(0) { Model *baseModel = dynamic_cast<Model *>(m); connect(baseModel, SIGNAL(modelChanged()), this, SLOT(modelChanged())); connect(baseModel, SIGNAL(modelChanged(size_t, size_t)), this, SLOT(modelChanged(size_t, size_t))); connect(baseModel, SIGNAL(aboutToBeDeleted()), this, SLOT(modelAboutToBeDeleted())); } ModelDataTableModel::~ModelDataTableModel() { } QVariant ModelDataTableModel::data(const QModelIndex &index, int role) const { if (!m_model) return QVariant(); if (role != Qt::EditRole && role != Qt::DisplayRole) return QVariant(); if (!index.isValid()) return QVariant(); return m_model->getData(getUnsorted(index.row()), index.column(), role); } bool ModelDataTableModel::setData(const QModelIndex &index, const QVariant &value, int role) { if (!m_model) return false; if (!index.isValid()) return false; Command *command = m_model->getSetDataCommand(getUnsorted(index.row()), index.column(), value, role); if (command) { emit addCommand(command); return true; } else { return false; } } bool ModelDataTableModel::insertRow(int row, const QModelIndex &parent) { if (!m_model) return false; if (parent.isValid()) return false; emit beginInsertRows(parent, row, row); Command *command = m_model->getInsertRowCommand(getUnsorted(row)); if (command) { emit addCommand(command); } emit endInsertRows(); return (command ? true : false); } bool ModelDataTableModel::removeRow(int row, const QModelIndex &parent) { if (!m_model) return false; if (parent.isValid()) return false; emit beginRemoveRows(parent, row, row); Command *command = m_model->getRemoveRowCommand(getUnsorted(row)); if (command) { emit addCommand(command); } emit endRemoveRows(); return (command ? true : false); } Qt::ItemFlags ModelDataTableModel::flags(const QModelIndex &index) const { Qt::ItemFlags flags = Qt::ItemIsEnabled | Qt::ItemIsEditable | Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled | Qt::ItemIsSelectable; return flags; } QVariant ModelDataTableModel::headerData(int section, Qt::Orientation orientation, int role) const { if (!m_model) return QVariant(); if (orientation == Qt::Vertical && role == Qt::DisplayRole) { return section + 1; } if (orientation == Qt::Horizontal && role == Qt::DisplayRole) { return m_model->getHeading(section); } return QVariant(); } QModelIndex ModelDataTableModel::index(int row, int column, const QModelIndex &parent) const { return createIndex(row, column, 0); } QModelIndex ModelDataTableModel::parent(const QModelIndex &index) const { return QModelIndex(); } int ModelDataTableModel::rowCount(const QModelIndex &parent) const { if (!m_model) return 0; if (parent.isValid()) return 0; return m_model->getRowCount(); } int ModelDataTableModel::columnCount(const QModelIndex &parent) const { if (!m_model) return 0; if (parent.isValid()) return 0; return m_model->getColumnCount(); } QModelIndex ModelDataTableModel::getModelIndexForFrame(size_t frame) const { if (!m_model) return createIndex(0, 0); int row = m_model->getRowForFrame(frame); return createIndex(getSorted(row), 0, 0); } size_t ModelDataTableModel::getFrameForModelIndex(const QModelIndex &index) const { if (!m_model) return 0; return m_model->getFrameForRow(getUnsorted(index.row())); } void ModelDataTableModel::sort(int column, Qt::SortOrder sortOrder) { // std::cerr << "ModelDataTableModel::sort(" << column << ", " << sortOrder // << ")" << std::endl; int prevCurrent = getCurrentRow(); if (m_sortColumn != column) { clearSort(); } m_sortColumn = column; m_sortOrdering = sortOrder; int current = getCurrentRow(); if (current != prevCurrent) { // std::cerr << "Current row changed from " << prevCurrent << " to " << current << " for underlying row " << m_currentRow << std::endl; emit currentChanged(createIndex(current, 0, 0)); } emit layoutChanged(); } void ModelDataTableModel::modelChanged() { clearSort(); emit layoutChanged(); } void ModelDataTableModel::modelChanged(size_t f0, size_t f1) { //!!! inefficient clearSort(); emit layoutChanged(); } void ModelDataTableModel::modelAboutToBeDeleted() { m_model = 0; emit modelRemoved(); } int ModelDataTableModel::getSorted(int row) const { if (!m_model) return row; if (m_model->isColumnTimeValue(m_sortColumn)) { if (m_sortOrdering == Qt::AscendingOrder) { return row; } else { return rowCount() - row - 1; } } if (m_sort.empty()) { resort(); } int result = 0; if (row >= 0 && row < m_sort.size()) { result = m_sort[row]; } if (m_sortOrdering == Qt::DescendingOrder) { result = rowCount() - result - 1; } return result; } int ModelDataTableModel::getUnsorted(int row) const { if (!m_model) return row; if (m_model->isColumnTimeValue(m_sortColumn)) { if (m_sortOrdering == Qt::AscendingOrder) { return row; } else { return rowCount() - row - 1; } } if (m_sort.empty()) { resort(); } int result = 0; if (row >= 0 && row < m_sort.size()) { if (m_sortOrdering == Qt::AscendingOrder) { result = m_rsort[row]; } else { result = m_rsort[rowCount() - row - 1]; } } return result; } void ModelDataTableModel::resort() const { if (!m_model) return; bool numeric = (m_model->getSortType(m_sortColumn) == TabularModel::SortNumeric); m_sort.clear(); m_rsort.clear(); if (numeric) resortNumeric(); else resortAlphabetical(); std::map<int, int> tmp; // rsort maps from sorted row number to original row number for (int i = 0; i < m_rsort.size(); ++i) { tmp[m_rsort[i]] = i; } // tmp now maps from original row number to sorted row number for (std::map<int, int>::const_iterator i = tmp.begin(); i != tmp.end(); ++i) { m_sort.push_back(i->second); } // and sort now maps from original row number to sorted row number } void ModelDataTableModel::resortNumeric() const { if (!m_model) return; typedef std::multimap<double, int> MapType; MapType rowMap; int rows = m_model->getRowCount(); for (int i = 0; i < rows; ++i) { QVariant value = m_model->getData(i, m_sortColumn, TabularModel::SortRole); rowMap.insert(MapType::value_type(value.toDouble(), i)); } for (MapType::iterator i = rowMap.begin(); i != rowMap.end(); ++i) { m_rsort.push_back(i->second); } // rsort now maps from sorted row number to original row number } void ModelDataTableModel::resortAlphabetical() const { if (!m_model) return; typedef std::multimap<QString, int> MapType; MapType rowMap; int rows = m_model->getRowCount(); for (int i = 0; i < rows; ++i) { QVariant value = m_model->getData(i, m_sortColumn, TabularModel::SortRole); rowMap.insert(MapType::value_type(value.toString(), i)); } for (MapType::iterator i = rowMap.begin(); i != rowMap.end(); ++i) { m_rsort.push_back(i->second); } // rsort now maps from sorted row number to original row number } int ModelDataTableModel::getCurrentRow() { return getSorted(m_currentRow); } void ModelDataTableModel::setCurrentRow(int row) { m_currentRow = getUnsorted(row); } void ModelDataTableModel::clearSort() { // int prevCurrent = getCurrentRow(); m_sort.clear(); // int current = getCurrentRow(); //!!! no -- not until the sort criteria have changed // if (current != prevCurrent) { // std::cerr << "Current row changed from " << prevCurrent << " to " << current << " for underlying row " << m_currentRow << std::endl; // emit currentRowChanged(createIndex(current, 0, 0)); // } }