view data/fileio/CodedAudioFileReader.h @ 537:3cc4b7cd2aa5

* Merge from one-fftdataserver-per-fftmodel branch. This bit of reworking (which is not described very accurately by the title of the branch) turns the MatrixFile object into something that either reads or writes, but not both, and separates the FFT file cache reader and writer implementations separately. This allows the FFT data server to have a single thread owning writers and one reader per "customer" thread, and for all locking to be vastly simplified and concentrated in the data server alone (because none of the classes it makes use of is used in more than one thread at a time). The result is faster and more trustworthy code.
author Chris Cannam
date Tue, 27 Jan 2009 13:25:10 +0000
parents b92513201610
children 7a66b94ef1c0
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _CODED_AUDIO_FILE_READER_H_
#define _CODED_AUDIO_FILE_READER_H_

#include "AudioFileReader.h"

#include <sndfile.h>
#include <QMutex>

class WavFileReader;
class Serialiser;
class Resampler;

class CodedAudioFileReader : public AudioFileReader
{
    Q_OBJECT

public:
    virtual ~CodedAudioFileReader();

    enum CacheMode {
        CacheInTemporaryFile,
        CacheInMemory
    };

    virtual void getInterleavedFrames(size_t start, size_t count,
				      SampleBlock &frames) const;

    virtual size_t getNativeRate() const { return m_fileRate; }

signals:
    void progress(int);

protected:
    CodedAudioFileReader(CacheMode cacheMode, size_t targetRate);

    void initialiseDecodeCache(); // samplerate, channels must have been set
    void addSamplesToDecodeCache(float **samples, size_t nframes);
    void addSamplesToDecodeCache(float *samplesInterleaved, size_t nframes);
    void addSamplesToDecodeCache(const SampleBlock &interleaved);
    void finishDecodeCache();
    bool isDecodeCacheInitialised() const { return m_initialised; }

    void startSerialised(QString id);
    void endSerialised();

private:
    void pushBuffer(float *interleaved, size_t sz, bool final);

protected:
    QMutex m_cacheMutex;
    CacheMode m_cacheMode;
    SampleBlock m_data;
    bool m_initialised;
    Serialiser *m_serialiser;
    size_t m_fileRate;

    QString m_cacheFileName;
    SNDFILE *m_cacheFileWritePtr;
    WavFileReader *m_cacheFileReader;
    float *m_cacheWriteBuffer;
    size_t m_cacheWriteBufferIndex;
    size_t m_cacheWriteBufferSize; // frames

    Resampler *m_resampler;
    float *m_resampleBuffer;
};

#endif