Mercurial > hg > svcore
view base/Command.h @ 537:3cc4b7cd2aa5
* Merge from one-fftdataserver-per-fftmodel branch. This bit of
reworking (which is not described very accurately by the title of
the branch) turns the MatrixFile object into something that either
reads or writes, but not both, and separates the FFT file cache
reader and writer implementations separately. This allows the
FFT data server to have a single thread owning writers and one reader
per "customer" thread, and for all locking to be vastly simplified
and concentrated in the data server alone (because none of the
classes it makes use of is used in more than one thread at a time).
The result is faster and more trustworthy code.
author | Chris Cannam |
---|---|
date | Tue, 27 Jan 2009 13:25:10 +0000 |
parents | 6a96bff0bd59 |
children | b4a8d8221eaf |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _COMMAND_H_ #define _COMMAND_H_ #include <QObject> #include <QString> #include <vector> class Command { public: virtual ~Command() { } virtual void execute() = 0; virtual void unexecute() = 0; virtual QString getName() const = 0; }; class MacroCommand : public Command { public: MacroCommand(QString name); virtual ~MacroCommand(); virtual void addCommand(Command *command); virtual void deleteCommand(Command *command); virtual bool haveCommands() const; virtual void execute(); virtual void unexecute(); virtual QString getName() const; virtual void setName(QString name); protected: QString m_name; std::vector<Command *> m_commands; }; /** * BundleCommand is a MacroCommand whose name includes a note of how * many commands it contains. It is a QObject with Q_OBJECT macro so * that it can do plural-sensitive translations. */ class BundleCommand : public QObject, public MacroCommand { Q_OBJECT public: BundleCommand(QString name); virtual ~BundleCommand(); virtual QString getName() const; }; #endif