Mercurial > hg > svcore
view data/model/SparseModel.h @ 316:3a6725f285d6
* Make RemoteFile far more pervasive, and use it for local files as well
so that we can handle both transparently. Make it shallow copy with
reference counting, so it can be used by value without having to worry
about the cache file lifetime. Use RemoteFile for MainWindow file-open
functions, etc
author | Chris Cannam |
---|---|
date | Thu, 18 Oct 2007 15:31:20 +0000 |
parents | 70a232b1f12a |
children | 7a4bd2c8585c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SPARSE_MODEL_H_ #define _SPARSE_MODEL_H_ #include "Model.h" #include "base/Command.h" #include "base/CommandHistory.h" #include <iostream> #include <set> #include <QMutex> #include <QTextStream> /** * Model containing sparse data (points with some properties). The * properties depend on the point type. */ template <typename PointType> class SparseModel : public Model { public: SparseModel(size_t sampleRate, size_t resolution, bool notifyOnAdd = true); virtual ~SparseModel() { } virtual bool isOK() const { return true; } virtual size_t getStartFrame() const; virtual size_t getEndFrame() const; virtual size_t getSampleRate() const { return m_sampleRate; } virtual Model *clone() const; // Number of frames of the underlying sample rate that this model // is capable of resolving to. For example, if m_resolution == 10 // then every point in this model will be at a multiple of 10 // sample frames and should be considered to cover a window ending // 10 sample frames later. virtual size_t getResolution() const { return m_resolution ? m_resolution : 1; } virtual void setResolution(size_t resolution); typedef PointType Point; typedef std::multiset<PointType, typename PointType::OrderComparator> PointList; typedef typename PointList::iterator PointListIterator; /** * Return whether the model is empty or not. */ virtual bool isEmpty() const; /** * Get the total number of points in the model. */ virtual size_t getPointCount() const; /** * Get all of the points in this model between the given * boundaries (in frames), as well as up to two points before and * after the boundaries. If you need exact boundaries, check the * point coordinates in the returned list. */ virtual PointList getPoints(long start, long end) const; /** * Get all points that cover the given frame number, taking the * resolution of the model into account. */ virtual PointList getPoints(long frame) const; /** * Get all points. */ virtual const PointList &getPoints() const { return m_points; } /** * Return all points that share the nearest frame number prior to * the given one at which there are any points. */ virtual PointList getPreviousPoints(long frame) const; /** * Return all points that share the nearest frame number * subsequent to the given one at which there are any points. */ virtual PointList getNextPoints(long frame) const; /** * Remove all points. */ virtual void clear(); /** * Add a point. */ virtual void addPoint(const PointType &point); /** * Remove a point. Points are not necessarily unique, so this * function will remove the first point that compares equal to the * supplied one using Point::Comparator. Other identical points * may remain in the model. */ virtual void deletePoint(const PointType &point); virtual bool isReady(int *completion = 0) const { bool ready = isOK() && (m_completion == 100); if (completion) *completion = m_completion; return ready; } virtual void setCompletion(int completion); virtual int getCompletion() const { return m_completion; } virtual bool hasTextLabels() const { return m_hasTextLabels; } virtual void toXml(QTextStream &out, QString indent = "", QString extraAttributes = "") const; virtual QString toDelimitedDataString(QString delimiter) const { QString s; for (PointListIterator i = m_points.begin(); i != m_points.end(); ++i) { s += i->toDelimitedDataString(delimiter, m_sampleRate) + "\n"; } return s; } /** * Command to add a point, with undo. */ class AddPointCommand : public Command { public: AddPointCommand(SparseModel<PointType> *model, const PointType &point, QString name = "") : m_model(model), m_point(point), m_name(name) { } virtual QString getName() const { return (m_name == "" ? tr("Add Point") : m_name); } virtual void execute() { m_model->addPoint(m_point); } virtual void unexecute() { m_model->deletePoint(m_point); } const PointType &getPoint() const { return m_point; } private: SparseModel<PointType> *m_model; PointType m_point; QString m_name; }; /** * Command to remove a point, with undo. */ class DeletePointCommand : public Command { public: DeletePointCommand(SparseModel<PointType> *model, const PointType &point) : m_model(model), m_point(point) { } virtual QString getName() const { return tr("Delete Point"); } virtual void execute() { m_model->deletePoint(m_point); } virtual void unexecute() { m_model->addPoint(m_point); } const PointType &getPoint() const { return m_point; } private: SparseModel<PointType> *m_model; PointType m_point; }; /** * Command to add or remove a series of points, with undo. * Consecutive add/remove pairs for the same point are collapsed. */ class EditCommand : public MacroCommand { public: EditCommand(SparseModel<PointType> *model, QString commandName); virtual void addPoint(const PointType &point); virtual void deletePoint(const PointType &point); /** * Stack an arbitrary other command in the same sequence. */ virtual void addCommand(Command *command) { addCommand(command, true); } /** * If any points have been added or deleted, add this command * to the command history. Otherwise delete the command. */ virtual void finish(); protected: virtual void addCommand(Command *command, bool executeFirst); SparseModel<PointType> *m_model; }; /** * Command to relabel a point. */ class RelabelCommand : public Command { public: RelabelCommand(SparseModel<PointType> *model, const PointType &point, QString newLabel) : m_model(model), m_oldPoint(point), m_newPoint(point) { m_newPoint.label = newLabel; } virtual QString getName() const { return tr("Re-Label Point"); } virtual void execute() { m_model->deletePoint(m_oldPoint); m_model->addPoint(m_newPoint); std::swap(m_oldPoint, m_newPoint); } virtual void unexecute() { execute(); } private: SparseModel<PointType> *m_model; PointType m_oldPoint; PointType m_newPoint; }; protected: size_t m_sampleRate; size_t m_resolution; bool m_notifyOnAdd; long m_sinceLastNotifyMin; long m_sinceLastNotifyMax; bool m_hasTextLabels; PointList m_points; size_t m_pointCount; mutable QMutex m_mutex; int m_completion; }; template <typename PointType> SparseModel<PointType>::SparseModel(size_t sampleRate, size_t resolution, bool notifyOnAdd) : m_sampleRate(sampleRate), m_resolution(resolution), m_notifyOnAdd(notifyOnAdd), m_sinceLastNotifyMin(-1), m_sinceLastNotifyMax(-1), m_hasTextLabels(false), m_pointCount(0), m_completion(100) { } template <typename PointType> size_t SparseModel<PointType>::getStartFrame() const { QMutexLocker locker(&m_mutex); size_t f = 0; if (!m_points.empty()) { f = m_points.begin()->frame; } return f; } template <typename PointType> size_t SparseModel<PointType>::getEndFrame() const { QMutexLocker locker(&m_mutex); size_t f = 0; if (!m_points.empty()) { PointListIterator i(m_points.end()); f = (--i)->frame; } return f; } template <typename PointType> Model * SparseModel<PointType>::clone() const { SparseModel<PointType> *model = new SparseModel<PointType>(m_sampleRate, m_resolution, m_notifyOnAdd); model->m_points = m_points; model->m_pointCount = m_pointCount; return model; } template <typename PointType> bool SparseModel<PointType>::isEmpty() const { return m_pointCount == 0; } template <typename PointType> size_t SparseModel<PointType>::getPointCount() const { return m_pointCount; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getPoints(long start, long end) const { if (start > end) return PointList(); QMutexLocker locker(&m_mutex); PointType startPoint(start), endPoint(end); PointListIterator startItr = m_points.lower_bound(startPoint); PointListIterator endItr = m_points.upper_bound(endPoint); if (startItr != m_points.begin()) --startItr; if (startItr != m_points.begin()) --startItr; if (endItr != m_points.end()) ++endItr; if (endItr != m_points.end()) ++endItr; PointList rv; for (PointListIterator i = startItr; i != endItr; ++i) { rv.insert(*i); } return rv; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getPoints(long frame) const { QMutexLocker locker(&m_mutex); if (m_resolution == 0) return PointList(); long start = (frame / m_resolution) * m_resolution; long end = start + m_resolution; PointType startPoint(start), endPoint(end); PointListIterator startItr = m_points.lower_bound(startPoint); PointListIterator endItr = m_points.upper_bound(endPoint); PointList rv; for (PointListIterator i = startItr; i != endItr; ++i) { rv.insert(*i); } return rv; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getPreviousPoints(long originFrame) const { QMutexLocker locker(&m_mutex); PointType lookupPoint(originFrame); PointList rv; PointListIterator i = m_points.lower_bound(lookupPoint); if (i == m_points.begin()) return rv; --i; long frame = i->frame; while (i->frame == frame) { rv.insert(*i); if (i == m_points.begin()) break; --i; } return rv; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getNextPoints(long originFrame) const { QMutexLocker locker(&m_mutex); PointType lookupPoint(originFrame); PointList rv; PointListIterator i = m_points.upper_bound(lookupPoint); if (i == m_points.end()) return rv; long frame = i->frame; while (i != m_points.end() && i->frame == frame) { rv.insert(*i); ++i; } return rv; } template <typename PointType> void SparseModel<PointType>::setResolution(size_t resolution) { { QMutexLocker locker(&m_mutex); m_resolution = resolution; } emit modelChanged(); } template <typename PointType> void SparseModel<PointType>::clear() { { QMutexLocker locker(&m_mutex); m_points.clear(); m_pointCount = 0; } emit modelChanged(); } template <typename PointType> void SparseModel<PointType>::addPoint(const PointType &point) { { QMutexLocker locker(&m_mutex); m_points.insert(point); m_pointCount++; if (point.label != "") m_hasTextLabels = true; } // Even though this model is nominally sparse, there may still be // too many signals going on here (especially as they'll probably // be queued from one thread to another), which is why we need the // notifyOnAdd as an option rather than a necessity (the // alternative is to notify on setCompletion). if (m_notifyOnAdd) { emit modelChanged(point.frame, point.frame + m_resolution); } else { if (m_sinceLastNotifyMin == -1 || point.frame < m_sinceLastNotifyMin) { m_sinceLastNotifyMin = point.frame; } if (m_sinceLastNotifyMax == -1 || point.frame > m_sinceLastNotifyMax) { m_sinceLastNotifyMax = point.frame; } } } template <typename PointType> void SparseModel<PointType>::deletePoint(const PointType &point) { { QMutexLocker locker(&m_mutex); PointListIterator i = m_points.lower_bound(point); typename PointType::Comparator comparator; while (i != m_points.end()) { if (i->frame > point.frame) break; if (!comparator(*i, point) && !comparator(point, *i)) { m_points.erase(i); m_pointCount--; break; } ++i; } } // std::cout << "SparseOneDimensionalModel: emit modelChanged(" // << point.frame << ")" << std::endl; emit modelChanged(point.frame, point.frame + m_resolution); } template <typename PointType> void SparseModel<PointType>::setCompletion(int completion) { // std::cerr << "SparseModel::setCompletion(" << completion << ")" << std::endl; if (m_completion != completion) { m_completion = completion; if (completion == 100) { if (!m_notifyOnAdd) { emit completionChanged(); } m_notifyOnAdd = true; // henceforth emit modelChanged(); } else if (!m_notifyOnAdd) { if (m_sinceLastNotifyMin >= 0 && m_sinceLastNotifyMax >= 0) { emit modelChanged(m_sinceLastNotifyMin, m_sinceLastNotifyMax); m_sinceLastNotifyMin = m_sinceLastNotifyMax = -1; } else { emit completionChanged(); } } else { emit completionChanged(); } } } template <typename PointType> void SparseModel<PointType>::toXml(QTextStream &out, QString indent, QString extraAttributes) const { Model::toXml (out, indent, QString("type=\"sparse\" dimensions=\"%1\" resolution=\"%2\" notifyOnAdd=\"%3\" dataset=\"%4\" %5") .arg(PointType(0).getDimensions()) .arg(m_resolution) .arg(m_notifyOnAdd ? "true" : "false") .arg(getObjectExportId(&m_points)) .arg(extraAttributes)); out << indent; out << QString("<dataset id=\"%1\" dimensions=\"%2\">\n") .arg(getObjectExportId(&m_points)) .arg(PointType(0).getDimensions()); for (PointListIterator i = m_points.begin(); i != m_points.end(); ++i) { i->toXml(out, indent + " "); } out << indent; out << "</dataset>\n"; } template <typename PointType> SparseModel<PointType>::EditCommand::EditCommand(SparseModel *model, QString commandName) : MacroCommand(commandName), m_model(model) { } template <typename PointType> void SparseModel<PointType>::EditCommand::addPoint(const PointType &point) { addCommand(new AddPointCommand(m_model, point), true); } template <typename PointType> void SparseModel<PointType>::EditCommand::deletePoint(const PointType &point) { addCommand(new DeletePointCommand(m_model, point), true); } template <typename PointType> void SparseModel<PointType>::EditCommand::finish() { if (!m_commands.empty()) { CommandHistory::getInstance()->addCommand(this, false); } else { delete this; } } template <typename PointType> void SparseModel<PointType>::EditCommand::addCommand(Command *command, bool executeFirst) { if (executeFirst) command->execute(); if (!m_commands.empty()) { DeletePointCommand *dpc = dynamic_cast<DeletePointCommand *>(command); if (dpc) { AddPointCommand *apc = dynamic_cast<AddPointCommand *> (m_commands[m_commands.size() - 1]); typename PointType::Comparator comparator; if (apc) { if (!comparator(apc->getPoint(), dpc->getPoint()) && !comparator(dpc->getPoint(), apc->getPoint())) { deleteCommand(apc); return; } } } } MacroCommand::addCommand(command); } #endif