view base/ViewManager.cpp @ 5:31c4ed2d5da6

* Hook up SV file i/o. You can now save and load sessions. Some problems -- gain is not reloaded correctly for waveforms, reloaded panes are not properly reconnected to the panner, and no doubt plenty of others.
author Chris Cannam
date Tue, 17 Jan 2006 17:45:55 +0000
parents d86891498eef
children 214054a0d8b8
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#include "ViewManager.h"
#include "AudioPlaySource.h"
#include "PlayParameters.h"
#include "Model.h"

#include <iostream>

//#define DEBUG_VIEW_MANAGER 1

ViewManager::ViewManager() :
    m_playSource(0),
    m_globalCentreFrame(0),
    m_globalZoom(1024),
    m_lastLeft(0), 
    m_lastRight(0)
{
    connect(this, 
	    SIGNAL(centreFrameChanged(void *, unsigned long, bool)),
	    SLOT(considerSeek(void *, unsigned long, bool)));

    connect(this, 
	    SIGNAL(zoomLevelChanged(void *, unsigned long, bool)),
	    SLOT(considerZoomChange(void *, unsigned long, bool)));
}

unsigned long
ViewManager::getGlobalCentreFrame() const
{
#ifdef DEBUG_VIEW_MANAGER
    std::cout << "ViewManager::getGlobalCentreFrame: returning " << m_globalCentreFrame << std::endl;
#endif
    return m_globalCentreFrame;
}

unsigned long
ViewManager::getGlobalZoom() const
{
#ifdef DEBUG_VIEW_MANAGER
    std::cout << "ViewManager::getGlobalZoom: returning " << m_globalZoom << std::endl;
#endif
    return m_globalZoom;
}

void
ViewManager::setAudioPlaySource(AudioPlaySource *source)
{
    if (!m_playSource) {
	QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
    }
    m_playSource = source;
}

PlayParameters *
ViewManager::getPlayParameters(const Model *model)
{
    if (m_playParameters.find(model) == m_playParameters.end()) {
	// Give all models the same type of play parameters for the moment
	m_playParameters[model] = new PlayParameters;
    }

    return m_playParameters[model];
}

void
ViewManager::clearPlayParameters()
{
    while (!m_playParameters.empty()) {
	delete m_playParameters.begin()->second;
	m_playParameters.erase(m_playParameters.begin());
    }
}

void
ViewManager::checkPlayStatus()
{
    if (m_playSource && m_playSource->isPlaying()) {

	float left = 0, right = 0;
	if (m_playSource->getOutputLevels(left, right)) {
	    if (left != m_lastLeft || right != m_lastRight) {
		emit outputLevelsChanged(left, right);
		m_lastLeft = left;
		m_lastRight = right;
	    }
	}

	m_globalCentreFrame = m_playSource->getCurrentPlayingFrame();

#ifdef DEBUG_VIEW_MANAGER
	std::cout << "ViewManager::checkPlayStatus: Playing, frame " << m_globalCentreFrame << ", levels " << m_lastLeft << "," << m_lastRight << std::endl;
#endif

	emit playbackFrameChanged(m_globalCentreFrame);

	QTimer::singleShot(20, this, SLOT(checkPlayStatus()));

    } else {

	QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
	
	if (m_lastLeft != 0.0 || m_lastRight != 0.0) {
	    emit outputLevelsChanged(0.0, 0.0);
	    m_lastLeft = 0.0;
	    m_lastRight = 0.0;
	}

#ifdef DEBUG_VIEW_MANAGER
//	std::cout << "ViewManager::checkPlayStatus: Not playing" << std::endl;
#endif
    }
}

void
ViewManager::considerSeek(void *p, unsigned long f, bool locked)
{
    if (locked) {
	m_globalCentreFrame = f;
    }

#ifdef DEBUG_VIEW_MANAGER 
    std::cout << "ViewManager::considerSeek(" << p << ", " << f << ", " << locked << ")" << std::endl;
#endif

    if (p == this || !locked) return;

    if (m_playSource && m_playSource->isPlaying()) {
	unsigned long playFrame = m_playSource->getCurrentPlayingFrame();
	unsigned long diff = std::max(f, playFrame) - std::min(f, playFrame);
	if (diff > 20000) {
	    m_playSource->play(f);
#ifdef DEBUG_VIEW_MANAGER 
	    std::cout << "ViewManager::considerSeek: reseeking from " << playFrame << " to " << f << std::endl;
#endif
	}
    }
}

void
ViewManager::considerZoomChange(void *p, unsigned long z, bool locked)
{
    if (locked) {
	m_globalZoom = z;
    }

#ifdef DEBUG_VIEW_MANAGER 
    std::cout << "ViewManager::considerZoomChange(" << p << ", " << z << ", " << locked << ")" << std::endl;
#endif
}

#ifdef INCLUDE_MOCFILES
#include "ViewManager.moc.cpp"
#endif