view data/model/SparseValueModel.h @ 294:2c1e57ad86e7

* Show colour swatch next to layer name in pane (if available) * Fix for incorrect layer name prefix handling (was making some layers appear to have the same model name in cases where the model names differed by the final character only)
author Chris Cannam
date Wed, 05 Sep 2007 15:17:15 +0000
parents 46398ab6ff58
children 2b6c99b607f1
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _SPARSE_VALUE_MODEL_H_
#define _SPARSE_VALUE_MODEL_H_

#include "SparseModel.h"
#include "base/UnitDatabase.h"

#include <cmath>

/**
 * Model containing sparse data (points with some properties) of which
 * one of the properties is an arbitrary float value.  The other
 * properties depend on the point type.
 */

template <typename PointType>
class SparseValueModel : public SparseModel<PointType>
{
public:
    SparseValueModel(size_t sampleRate, size_t resolution,
		     bool notifyOnAdd = true) :
	SparseModel<PointType>(sampleRate, resolution, notifyOnAdd),
	m_valueMinimum(0.f),
	m_valueMaximum(0.f),
        m_haveExtents(false)
    { }

    SparseValueModel(size_t sampleRate, size_t resolution,
		     float valueMinimum, float valueMaximum,
		     bool notifyOnAdd = true) :
	SparseModel<PointType>(sampleRate, resolution, notifyOnAdd),
	m_valueMinimum(valueMinimum),
	m_valueMaximum(valueMaximum),
        m_haveExtents(true)
    { }

    using SparseModel<PointType>::m_points;
    using SparseModel<PointType>::modelChanged;

    virtual float getValueMinimum() const { return m_valueMinimum; }
    virtual float getValueMaximum() const { return m_valueMaximum; }

    virtual QString getScaleUnits() const { return m_units; }
    virtual void setScaleUnits(QString units) {
        m_units = units;
        UnitDatabase::getInstance()->registerUnit(units);
    }

    virtual void addPoint(const PointType &point)
    {
	bool allChange = false;

        if (!std::isnan(point.value) && !std::isinf(point.value)) {
            if (!m_haveExtents || point.value < m_valueMinimum) {
                m_valueMinimum = point.value; allChange = true;
            }
            if (!m_haveExtents || point.value > m_valueMaximum) {
                m_valueMaximum = point.value; allChange = true;
            }
            m_haveExtents = true;
        }

	SparseModel<PointType>::addPoint(point);
	if (allChange) emit modelChanged();
    }

    virtual void deletePoint(const PointType &point)
    {
	SparseModel<PointType>::deletePoint(point);

	if (point.value == m_valueMinimum ||
	    point.value == m_valueMaximum) {

	    float formerMin = m_valueMinimum, formerMax = m_valueMaximum;

	    for (typename SparseModel<PointType>::PointList::const_iterator i
		     = m_points.begin();
		 i != m_points.end(); ++i) {

		if (i == m_points.begin() || i->value < m_valueMinimum) {
		    m_valueMinimum = i->value;
		} 
		if (i == m_points.begin() || i->value > m_valueMaximum) {
		    m_valueMaximum = i->value;
		} 
	    }

	    if (formerMin != m_valueMinimum || formerMax != m_valueMaximum) {
		emit modelChanged();
	    }
	}
    }

    virtual QString toXmlString(QString indent = "",
				QString extraAttributes = "") const
    {
	return SparseModel<PointType>::toXmlString
	    (indent,
	     QString("%1 minimum=\"%2\" maximum=\"%3\" units=\"%4\"")
	     .arg(extraAttributes).arg(m_valueMinimum).arg(m_valueMaximum)
             .arg(this->encodeEntities(m_units)));
    }

protected:
    float m_valueMinimum;
    float m_valueMaximum;
    bool m_haveExtents;
    QString m_units;
};


#endif