Mercurial > hg > svcore
view data/fileio/AudioFileReader.h @ 294:2c1e57ad86e7
* Show colour swatch next to layer name in pane (if available)
* Fix for incorrect layer name prefix handling (was making some layers appear
to have the same model name in cases where the model names differed by the
final character only)
author | Chris Cannam |
---|---|
date | Wed, 05 Sep 2007 15:17:15 +0000 |
parents | 92e8dbde73cd |
children | c022976d18e8 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _AUDIO_FILE_READER_H_ #define _AUDIO_FILE_READER_H_ #include <QString> #include "model/Model.h" // for SampleBlock class AudioFileReader : public QObject { Q_OBJECT public: virtual ~AudioFileReader() { } bool isOK() const { return (m_channelCount > 0); } virtual QString getError() const { return ""; } size_t getFrameCount() const { return m_frameCount; } size_t getChannelCount() const { return m_channelCount; } size_t getSampleRate() const { return m_sampleRate; } /** * Return the title of the work in the audio file, if known. This * may be implemented by subclasses that support file tagging. * This is not the same thing as the file name. */ virtual QString getTitle() const { return ""; } /** * The subclass implementations of this function must be * thread-safe -- that is, safe to call from multiple threads with * different arguments on the same object at the same time. */ virtual void getInterleavedFrames(size_t start, size_t count, SampleBlock &frames) const = 0; // only subclasses that do not know exactly how long the audio // file is until it's been completely decoded should implement this virtual int getDecodeCompletion() const { return 100; } // % virtual bool isUpdating() const { return false; } signals: void frameCountChanged(); protected: size_t m_frameCount; size_t m_channelCount; size_t m_sampleRate; }; #endif