view base/XmlExportable.cpp @ 294:2c1e57ad86e7

* Show colour swatch next to layer name in pane (if available) * Fix for incorrect layer name prefix handling (was making some layers appear to have the same model name in cases where the model names differed by the final character only)
author Chris Cannam
date Wed, 05 Sep 2007 15:17:15 +0000
parents 0f37e92e1782
children 70a232b1f12a
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "XmlExportable.h"
#include <map>
#include <QMutex>
#include <QMutexLocker>
#include <QTextStream>

void
XmlExportable::toXml(QTextStream &stream, QString indent,
                     QString extraAttributes) const
{
    stream << toXmlString(indent, extraAttributes);
}

QString
XmlExportable::encodeEntities(QString s)
{
    s
	.replace("&", "&amp;")
	.replace("<", "&lt;")
	.replace(">", "&gt;")
	.replace("\"", "&quot;")
	.replace("'", "&apos;");

    return s;
}

QString
XmlExportable::encodeColour(QColor c)
{
    QString r, g, b;

    r.setNum(c.red(), 16);
    if (c.red() < 16) r = "0" + r;

    g.setNum(c.green(), 16);
    if (c.green() < 16) g = "0" + g;

    b.setNum(c.blue(), 16);
    if (c.blue() < 16) b = "0" + b;

    return "#" + r + g + b;
}

int
XmlExportable::getObjectExportId(const void * object)
{
    static QMutex mutex;
    QMutexLocker locker(&mutex);

    static std::map<const void *, int> idMap;
    static int maxId = 0;
    
    if (idMap.find(object) == idMap.end()) {
	idMap[object] = maxId++;
    }

    return idMap[object];
}