Mercurial > hg > svcore
view base/PlayParameterRepository.cpp @ 294:2c1e57ad86e7
* Show colour swatch next to layer name in pane (if available)
* Fix for incorrect layer name prefix handling (was making some layers appear
to have the same model name in cases where the model names differed by the
final character only)
author | Chris Cannam |
---|---|
date | Wed, 05 Sep 2007 15:17:15 +0000 |
parents | 41d64b873d87 |
children | 1dc99b430d2a |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PlayParameterRepository.h" #include "PlayParameters.h" //!!! shouldn't be including this here -- restructure needed //!!! should the AudioGenerator actually implement all this stuff itself? do we even want this class? #include "sv/audioio/AudioGenerator.h" #include <iostream> PlayParameterRepository * PlayParameterRepository::m_instance = new PlayParameterRepository; PlayParameterRepository * PlayParameterRepository::getInstance() { return m_instance; } PlayParameterRepository::~PlayParameterRepository() { } void PlayParameterRepository::addModel(const Model *model) { // std::cerr << "PlayParameterRepository:addModel " << model << std::endl; if (!getPlayParameters(model)) { // Give all models the same type of play parameters for the // moment, provided they can be played at all if (AudioGenerator::canPlay(model)) { // std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl; PlayParameters *params = new PlayParameters; m_playParameters[model] = params; params->setPlayPluginId (AudioGenerator::getDefaultPlayPluginId(model)); params->setPlayPluginConfiguration (AudioGenerator::getDefaultPlayPluginConfiguration(model)); connect(params, SIGNAL(playParametersChanged()), this, SLOT(playParametersChanged())); connect(params, SIGNAL(playPluginIdChanged(QString)), this, SLOT(playPluginIdChanged(QString))); connect(params, SIGNAL(playPluginConfigurationChanged(QString)), this, SLOT(playPluginConfigurationChanged(QString))); // std::cerr << "Connected play parameters " << params << " for model " // << model << " to this " << this << std::endl; } else { // std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl; } } } void PlayParameterRepository::removeModel(const Model *model) { delete m_playParameters[model]; m_playParameters.erase(model); } void PlayParameterRepository::copyParameters(const Model *from, const Model *to) { if (!getPlayParameters(from)) { std::cerr << "ERROR: PlayParameterRepository::copyParameters: source model unknown" << std::endl; return; } if (!getPlayParameters(to)) { std::cerr << "WARNING: PlayParameterRepository::copyParameters: target model unknown, adding it now" << std::endl; addModel(to); } getPlayParameters(to)->copyFrom(getPlayParameters(from)); } PlayParameters * PlayParameterRepository::getPlayParameters(const Model *model) { if (m_playParameters.find(model) == m_playParameters.end()) return 0; return m_playParameters.find(model)->second; } void PlayParameterRepository::playParametersChanged() { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); emit playParametersChanged(params); } void PlayParameterRepository::playPluginIdChanged(QString id) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginIdChanged(i->first, id); return; } } } void PlayParameterRepository::playPluginConfigurationChanged(QString config) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); // std::cerr << "PlayParameterRepository::playPluginConfigurationChanged" << std::endl; for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginConfigurationChanged(i->first, config); return; } } } void PlayParameterRepository::clear() { // std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl; while (!m_playParameters.empty()) { delete m_playParameters.begin()->second; m_playParameters.erase(m_playParameters.begin()); } }