Mercurial > hg > svcore
view base/Window.h @ 492:23945cdd7161
* Update RDF query stuff again so as to set up a temporary datastore
each time we want to query over an rdf file, instead of using rasqal
against the file. Seems the only way to avoid threading and storage
management issues when trying to load from a single-source file and
perform queries against our main datastore at the same time. Maybe.
author | Chris Cannam |
---|---|
date | Mon, 24 Nov 2008 16:26:11 +0000 |
parents | 65311fb86166 |
children | 97741fe16205 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _WINDOW_H_ #define _WINDOW_H_ #include <cmath> #include <iostream> #include <string> #include <map> #include <cstdlib> #include <cstdlib> enum WindowType { RectangularWindow, BartlettWindow, HammingWindow, HanningWindow, BlackmanWindow, GaussianWindow, ParzenWindow, NuttallWindow, BlackmanHarrisWindow }; template <typename T> class Window { public: /** * Construct a windower of the given type. */ Window(WindowType type, size_t size) : m_type(type), m_size(size) { encache(); } Window(const Window &w) : m_type(w.m_type), m_size(w.m_size) { encache(); } Window &operator=(const Window &w) { if (&w == this) return *this; m_type = w.m_type; m_size = w.m_size; encache(); return *this; } virtual ~Window() { delete[] m_cache; } void cut(T *src) const { cut(src, src); } void cut(T *src, T *dst) const { for (size_t i = 0; i < m_size; ++i) dst[i] = src[i] * m_cache[i]; } T getArea() { return m_area; } T getValue(size_t i) { return m_cache[i]; } WindowType getType() const { return m_type; } size_t getSize() const { return m_size; } // The names used by these functions are un-translated, for use in // e.g. XML I/O. Use Preferences::getPropertyValueLabel if you // want translated names for use in the user interface. static std::string getNameForType(WindowType type); static WindowType getTypeForName(std::string name); protected: WindowType m_type; size_t m_size; T *m_cache; T m_area; void encache(); void cosinewin(T *, T, T, T, T); }; template <typename T> void Window<T>::encache() { int n = int(m_size); T *mult = new T[n]; int i; for (i = 0; i < n; ++i) mult[i] = 1.0; switch (m_type) { case RectangularWindow: for (i = 0; i < n; ++i) { mult[i] *= 0.5; } break; case BartlettWindow: for (i = 0; i < n/2; ++i) { mult[i] *= (i / T(n/2)); mult[i + n/2] *= (1.0 - (i / T(n/2))); } break; case HammingWindow: cosinewin(mult, 0.54, 0.46, 0.0, 0.0); break; case HanningWindow: cosinewin(mult, 0.50, 0.50, 0.0, 0.0); break; case BlackmanWindow: cosinewin(mult, 0.42, 0.50, 0.08, 0.0); break; case GaussianWindow: for (i = 0; i < n; ++i) { mult[i] *= pow(2, - pow((i - (n-1)/2.0) / ((n-1)/2.0 / 3), 2)); } break; case ParzenWindow: { int N = n-1; for (i = 0; i < N/4; ++i) { T m = 2 * pow(1.0 - (T(N)/2 - i) / (T(N)/2), 3); mult[i] *= m; mult[N-i] *= m; } for (i = N/4; i <= N/2; ++i) { int wn = i - N/2; T m = 1.0 - 6 * pow(wn / (T(N)/2), 2) * (1.0 - abs(wn) / (T(N)/2)); mult[i] *= m; mult[N-i] *= m; } break; } case NuttallWindow: cosinewin(mult, 0.3635819, 0.4891775, 0.1365995, 0.0106411); break; case BlackmanHarrisWindow: cosinewin(mult, 0.35875, 0.48829, 0.14128, 0.01168); break; } m_cache = mult; m_area = 0; for (int i = 0; i < n; ++i) { m_area += m_cache[i]; } m_area /= n; } template <typename T> void Window<T>::cosinewin(T *mult, T a0, T a1, T a2, T a3) { int n = int(m_size); for (int i = 0; i < n; ++i) { mult[i] *= (a0 - a1 * cos((2 * M_PI * i) / n) + a2 * cos((4 * M_PI * i) / n) - a3 * cos((6 * M_PI * i) / n)); } } template <typename T> std::string Window<T>::getNameForType(WindowType type) { switch (type) { case RectangularWindow: return "rectangular"; case BartlettWindow: return "bartlett"; case HammingWindow: return "hamming"; case HanningWindow: return "hanning"; case BlackmanWindow: return "blackman"; case GaussianWindow: return "gaussian"; case ParzenWindow: return "parzen"; case NuttallWindow: return "nuttall"; case BlackmanHarrisWindow: return "blackman-harris"; } std::cerr << "WARNING: Window::getNameForType: unknown type " << type << std::endl; return "unknown"; } template <typename T> WindowType Window<T>::getTypeForName(std::string name) { if (name == "rectangular") return RectangularWindow; if (name == "bartlett") return BartlettWindow; if (name == "hamming") return HammingWindow; if (name == "hanning") return HanningWindow; if (name == "blackman") return BlackmanWindow; if (name == "gaussian") return GaussianWindow; if (name == "parzen") return ParzenWindow; if (name == "nuttall") return NuttallWindow; if (name == "blackman-harris") return BlackmanHarrisWindow; std::cerr << "WARNING: Window::getTypeForName: unknown name \"" << name << "\", defaulting to \"hanning\"" << std::endl; return HanningWindow; } #endif