Mercurial > hg > svcore
view base/PropertyContainer.h @ 97:22494cc28c9f
* Reduce number of allocations and deallocations by keeping a spare buffer
around (we were generally deallocating and then immediately allocating again,
so it's much better not to have to bother as very large allocations can tie
up the system)
author | Chris Cannam |
---|---|
date | Thu, 04 May 2006 20:17:28 +0000 |
parents | 5b8392e80ed6 |
children | a08718723b20 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PROPERTY_CONTAINER_H_ #define _PROPERTY_CONTAINER_H_ #include "Command.h" #include <QString> #include <QObject> #include <vector> class PlayParameters; class PropertyContainer : public QObject { Q_OBJECT public: virtual ~PropertyContainer() { } typedef QString PropertyName; typedef std::vector<PropertyName> PropertyList; enum PropertyType { ToggleProperty, // on or off RangeProperty, // range of integers ValueProperty, // range of integers given string labels ColourProperty, // colours, get/set as qRgb InvalidProperty, // property not found! }; /** * Get a list of the names of all the supported properties on this * container. These should be fixed (i.e. not internationalized). */ virtual PropertyList getProperties() const; /** * Return the human-readable (and i18n'ised) name of a property. */ virtual QString getPropertyLabel(const PropertyName &) const = 0; /** * Return the type of the given property, or InvalidProperty if * the property is not supported on this container. */ virtual PropertyType getPropertyType(const PropertyName &) const; /** * If this property has something in common with other properties * on this container, return a name that can be used to group them * (in order to save screen space, for example). e.g. "Window * Type" and "Window Size" might both have a group name of "Window". * If this property is not groupable, return the empty string. */ virtual QString getPropertyGroupName(const PropertyName &) const; /** * Return the minimum and maximum values for the given property * and its current value in this container. Min and/or max may be * passed as NULL if their values are not required. */ virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; /** * If the given property is a ValueProperty, return the display * label to be used for the given value for that property. */ virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual QString getPropertyContainerName() const = 0; virtual QString getPropertyContainerIconName() const = 0; virtual PlayParameters *getPlayParameters() { return 0; } signals: void propertyChanged(PropertyName); public slots: /** * Set a property. This is used for all property types. For * boolean properties, zero is false and non-zero true; for * colours, the integer value should be treated as a qRgb. */ virtual void setProperty(const PropertyName &, int value); /** * Set a property using a command, supporting undo and redo. */ virtual void setPropertyWithCommand(const PropertyName &, int value); protected: class SetPropertyCommand : public Command { public: SetPropertyCommand(PropertyContainer *pc, const PropertyName &pn, int); virtual ~SetPropertyCommand() { } virtual void execute(); virtual void unexecute(); virtual QString getName() const; protected: PropertyContainer *m_pc; PropertyName m_pn; int m_value; int m_oldValue; }; }; #endif