view base/TextMatcher.h @ 1833:21c792334c2e sensible-delimited-data-strings

Rewrite all the DelimitedDataString stuff so as to return vectors of individual cell strings rather than having the classes add the delimiters themselves. Rename accordingly to names based on StringExport. Take advantage of this in the CSV writer code so as to properly quote cells that contain delimiter characters.
author Chris Cannam
date Fri, 03 Apr 2020 17:11:05 +0100
parents c3b5564cfb78
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2008 QMUL.
   
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_TEXT_MATCHER_H
#define SV_TEXT_MATCHER_H

#include <QString>
#include <QStringList>
#include "XmlExportable.h"

#include <map>

/// A rather eccentric interface for matching texts in differently-scored fields

class TextMatcher
{
public:
    TextMatcher();
    virtual ~TextMatcher();
    
    struct Match
    {
        QString key; // This field is not used by TextMatcher
        int score;
        typedef std::map<QString, QString> FragmentMap; // text type -> fragment
        FragmentMap fragments;

        Match() : score(0) { }

        Match(const Match &m) =default;
        Match &operator=(const Match &m) =default;

        bool operator<(const Match &m) const; // sort by score first
    };

    void test(Match &match, // existing match record to be augmented
              QStringList keywords, // search terms
              QString text, // to search within
              QString textType, // key to use for fragment map
              int score); // relative weight for hits within this text type

};


#endif