view plugin/transform/TransformerFactory.h @ 328:21bd032ae791

* Introduce new Transform class which contains data necessary to describe the context for a plugin -- the plugin's name and output, the step/block size etc (formerly spread across ExecutionContext and TransformFactory). Other code hasn't been updated to use this yet. * Rename existing Transform stuff to Transformers (because they run Transforms) I'm still not 100% sure about this change, don't rely on it.
author Chris Cannam
date Mon, 05 Nov 2007 15:31:06 +0000
parents plugin/transform/TransformFactory.h@bb6e4c46e202
children 3179d8b29336
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam and QMUL.
   
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _TRANSFORMER_FACTORY_H_
#define _TRANSFORMER_FACTORY_H_

#include "Transformer.h"
#include "PluginTransformer.h"

#include <map>
#include <set>

namespace Vamp { class PluginBase; }

class AudioCallbackPlaySource;

class TransformerFactory : public QObject
{
    Q_OBJECT

public:
    virtual ~TransformerFactory();

    static TransformerFactory *getInstance();

    // The identifier is intended to be computer-referenceable, and
    // unique within the application.  The name is intended to be
    // human readable.  In principle it doesn't have to be unique, but
    // the factory will add suffixes to ensure that it is, all the
    // same (just to avoid user confusion).  The friendly name is a
    // shorter version of the name.  The type is also intended to be
    // user-readable, for use in menus.

    struct TransformerDesc {

        TransformerDesc() { }
	TransformerDesc(QString _type, QString _category,
                      TransformerId _identifier, QString _name,
                      QString _friendlyName, QString _description,
                      QString _maker, QString _units, bool _configurable) :
	    type(_type), category(_category),
            identifier(_identifier), name(_name),
            friendlyName(_friendlyName), description(_description),
            maker(_maker), units(_units), configurable(_configurable) { }

        QString type; // e.g. feature extraction plugin
        QString category; // e.g. time > onsets
	TransformerId identifier; // e.g. vamp:vamp-aubio:aubioonset
	QString name; // plugin's name if 1 output, else "name: output"
        QString friendlyName; // short text for layer name
        QString description; // sentence describing transform
        QString maker;
        QString units;
        bool configurable;

        bool operator<(const TransformerDesc &od) const {
            return (name < od.name);
        };
    };
    typedef std::vector<TransformerDesc> TransformerList;

    TransformerList getAllTransformers();

    std::vector<QString> getAllTransformerTypes();

    std::vector<QString> getTransformerCategories(QString transformType);
    std::vector<QString> getTransformerMakers(QString transformType);

    /**
     * Get a configuration XML string for the given transform (by
     * asking the user, most likely).  Returns the selected input
     * model if the transform is acceptable, 0 if the operation should
     * be cancelled.  Audio callback play source may be used to
     * audition effects plugins, if provided.
     */
    Model *getConfigurationForTransformer(TransformerId identifier,
                                        const std::vector<Model *> &candidateInputModels,
                                        PluginTransformer::ExecutionContext &context,
                                        QString &configurationXml,
                                        AudioCallbackPlaySource *source = 0,
                                        size_t startFrame = 0,
                                        size_t duration = 0);

    /**
     * Get the default execution context for the given transform
     * and input model (if known).
     */
    PluginTransformer::ExecutionContext getDefaultContextForTransformer(TransformerId identifier,
                                                                    Model *inputModel = 0);

    /**
     * Return the output model resulting from applying the named
     * transform to the given input model.  The transform may still be
     * working in the background when the model is returned; check the
     * output model's isReady completion status for more details.
     *
     * If the transform is unknown or the input model is not an
     * appropriate type for the given transform, or if some other
     * problem occurs, return 0.
     * 
     * The returned model is owned by the caller and must be deleted
     * when no longer needed.
     */
    Model *transform(TransformerId identifier, Model *inputModel,
                     const PluginTransformer::ExecutionContext &context,
                     QString configurationXml = "");

    /**
     * Return true if the given transform is known.
     */
    bool haveTransformer(TransformerId identifier);

    /**
     * Full name of a transform, suitable for putting on a menu.
     */
    QString getTransformerName(TransformerId identifier);

    /**
     * Brief but friendly name of a transform, suitable for use
     * as the name of the output layer.
     */
    QString getTransformerFriendlyName(TransformerId identifier);

    QString getTransformerUnits(TransformerId identifier);

    /**
     * Return true if the transform has any configurable parameters,
     * i.e. if getConfigurationForTransformer can ever return a non-trivial
     * (not equivalent to empty) configuration string.
     */
    bool isTransformerConfigurable(TransformerId identifier);

    /**
     * If the transform has a prescribed number or range of channel
     * inputs, return true and set minChannels and maxChannels to the
     * minimum and maximum number of channel inputs the transform can
     * accept.  Return false if it doesn't care.
     */
    bool getTransformerChannelRange(TransformerId identifier,
                                  int &minChannels, int &maxChannels);
	
protected slots:
    void transformFinished();

    void modelAboutToBeDeleted(Model *);

protected:
    Transformer *createTransformer(TransformerId identifier, Model *inputModel,
                               const PluginTransformer::ExecutionContext &context,
                               QString configurationXml);

    struct TransformerIdent
    {
        TransformerId identifier;
        QString configurationXml;
    };

    typedef std::map<TransformerId, QString> TransformerConfigurationMap;
    TransformerConfigurationMap m_lastConfigurations;

    typedef std::map<TransformerId, TransformerDesc> TransformerDescriptionMap;
    TransformerDescriptionMap m_transforms;

    typedef std::set<Transformer *> TransformerSet;
    TransformerSet m_runningTransformers;

    void populateTransformers();
    void populateFeatureExtractionPlugins(TransformerDescriptionMap &);
    void populateRealTimePlugins(TransformerDescriptionMap &);

    bool getChannelRange(TransformerId identifier,
                         Vamp::PluginBase *plugin, int &min, int &max);

    static TransformerFactory *m_instance;
};


#endif