view data/model/AlignmentModel.h @ 392:183ee2a55fc7

* More work to abstract out interactive components used in the data library, so that it does not need to depend on QtGui.
author Chris Cannam
date Fri, 14 Mar 2008 17:14:21 +0000
parents 700cd3350391
children 88ad01799040
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _ALIGNMENT_MODEL_H_
#define _ALIGNMENT_MODEL_H_

#include "Model.h"
#include "SparseModel.h"
#include "base/RealTime.h"

#include <QString>
#include <QStringList>

class SparseTimeValueModel;

class AlignmentModel : public Model
{
    Q_OBJECT

public:
    AlignmentModel(Model *reference,
                   Model *aligned,
                   Model *inputModel, // probably an AggregateWaveModel; I take ownership
                   SparseTimeValueModel *path); // I take ownership
    ~AlignmentModel();

    virtual bool isOK() const;
    virtual size_t getStartFrame() const;
    virtual size_t getEndFrame() const;
    virtual size_t getSampleRate() const;
    virtual Model *clone() const;
    virtual bool isReady(int *completion = 0) const;
    virtual const ZoomConstraint *getZoomConstraint() const;

    QString getTypeName() const { return tr("Alignment"); }

    const Model *getReferenceModel() const;
    const Model *getAlignedModel() const;

    size_t toReference(size_t frame) const;
    size_t fromReference(size_t frame) const;

signals:
    void modelChanged();
    void modelChanged(size_t startFrame, size_t endFrame);
    void completionChanged();

protected slots:
    void pathChanged();
    void pathChanged(size_t startFrame, size_t endFrame);
    void pathCompletionChanged();

protected:
    Model *m_reference; // I don't own this
    Model *m_aligned; // I don't own this

    Model *m_inputModel; // I own this

    struct PathPoint
    {
        PathPoint(long _frame) : frame(_frame), mapframe(_frame) { }
        PathPoint(long _frame, long _mapframe) :
            frame(_frame), mapframe(_mapframe) { }

        int getDimensions() const { return 2; }

        long frame;
        long mapframe;

        QString getLabel() const { return ""; }

        void toXml(QTextStream &stream, QString indent = "",
                   QString extraAttributes = "") const {
            stream << QString("%1<point frame=\"%2\" mapframe=\"%3\" %4/>\n")
                .arg(indent).arg(frame).arg(mapframe).arg(extraAttributes);
        }
        
        QString toDelimitedDataString(QString delimiter,
                                      size_t sampleRate) const {
            QStringList list;
            list << RealTime::frame2RealTime(frame, sampleRate).toString().c_str();
            list << QString("%1").arg(mapframe);
            return list.join(delimiter);
        }

        struct Comparator {
            bool operator()(const PathPoint &p1, const PathPoint &p2) const {
                if (p1.frame != p2.frame) return p1.frame < p2.frame;
                return p1.mapframe < p2.mapframe;
            }
        };
    
        struct OrderComparator {
            bool operator()(const PathPoint &p1, const PathPoint &p2) const {
                return p1.frame < p2.frame;
            }
        };
    };

    class PathModel : public SparseModel<PathPoint>
    {
    public:
        PathModel(size_t sampleRate, size_t resolution, bool notify = true) :
            SparseModel<PathPoint>(sampleRate, resolution, notify) { }
    };

    SparseTimeValueModel *m_rawPath; // I own this
    mutable PathModel *m_path; // I own this
    mutable PathModel *m_reversePath; // I own this
    bool m_pathBegun;
    bool m_pathComplete;

    void constructPath() const;
    void constructReversePath() const;

    size_t align(PathModel *path, size_t frame) const;
};

#endif