view data/fileio/WavFileReader.h @ 308:14e0f60435b8

* Make it possible to drop audio files, layer files, session files and images onto SV panes. Need to do a bit more work on where we expect the dropped file to go, particularly in the case of audio files -- at the moment they're always opened in new panes, but it may be better to by default replace whatever is in the target pane.
author Chris Cannam
date Wed, 10 Oct 2007 15:18:02 +0000
parents 92e8dbde73cd
children 3a6725f285d6
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _WAV_FILE_READER_H_
#define _WAV_FILE_READER_H_

#include "AudioFileReader.h"

#include <sndfile.h>
#include <QMutex>

#include <set>

class WavFileReader : public AudioFileReader
{
public:
    WavFileReader(QString path, bool fileUpdating = false);
    virtual ~WavFileReader();

    virtual QString getError() const { return m_error; }

    /** 
     * Must be safe to call from multiple threads with different
     * arguments on the same object at the same time.
     */
    virtual void getInterleavedFrames(size_t start, size_t count,
				      SampleBlock &frames) const;
    
    static void getSupportedExtensions(std::set<QString> &extensions);

    virtual int getDecodeCompletion() const { return 100; }

    bool isUpdating() const { return m_updating; }

    void updateFrameCount();
    void updateDone();

protected:
    SF_INFO m_fileInfo;
    SNDFILE *m_file;

    QString m_path;
    QString m_error;

    mutable QMutex m_mutex;
    mutable float *m_buffer;
    mutable size_t m_bufsiz;
    mutable size_t m_lastStart;
    mutable size_t m_lastCount;

    bool m_updating;
};

#endif