view base/PlayParameterRepository.h @ 308:14e0f60435b8

* Make it possible to drop audio files, layer files, session files and images onto SV panes. Need to do a bit more work on where we expect the dropped file to go, particularly in the case of audio files -- at the moment they're always opened in new panes, but it may be better to by default replace whatever is in the target pane.
author Chris Cannam
date Wed, 10 Oct 2007 15:18:02 +0000
parents 41d64b873d87
children 5858cc462d0a
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PLAY_PARAMETER_REPOSITORY_H_
#define _PLAY_PARAMETER_REPOSITORY_H_

class PlayParameters;
class Model;

#include <map>

#include <QObject>

class PlayParameterRepository : public QObject
{
    Q_OBJECT

public:
    static PlayParameterRepository *getInstance();

    virtual ~PlayParameterRepository();

    void addModel(const Model *model);
    void removeModel(const Model *model);
    void copyParameters(const Model *from, const Model *to);

    PlayParameters *getPlayParameters(const Model *model);

    void clear();

signals:
    void playParametersChanged(PlayParameters *);
    void playPluginIdChanged(const Model *, QString);
    void playPluginConfigurationChanged(const Model *, QString);

protected slots:
    void playParametersChanged();
    void playPluginIdChanged(QString);
    void playPluginConfigurationChanged(QString);

protected:
    typedef std::map<const Model *, PlayParameters *> ModelParameterMap;
    ModelParameterMap m_playParameters;

    static PlayParameterRepository *m_instance;
};

#endif