Mercurial > hg > svcore
view base/EventSeries.h @ 1798:13bd41bd8a17
Some work on making Model classes thread-safe in typical use - and documenting this. Some of the implementations are simpler now that EventSeries is thread-safe
author | Chris Cannam |
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date | Tue, 01 Oct 2019 11:22:48 +0100 |
parents | e8b552549225 |
children | c546429d4c2f |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_EVENT_SERIES_H #define SV_EVENT_SERIES_H #include "Event.h" #include "XmlExportable.h" #include <set> #include <functional> #include <QMutex> //#define DEBUG_EVENT_SERIES 1 /** * Container storing a series of events, with or without durations, * and supporting the ability to query which events are active at a * given frame or within a span of frames. * * To that end, in addition to the series of events, it stores a * series of "seams", which are frame positions at which the set of * simultaneous events changes (i.e. an event of non-zero duration * starts or ends) associated with a set of the events that are active * at or from that position. These are updated when an event is added * or removed. * * This class is highly optimised for inserting events in increasing * order of start frame. Inserting (or deleting) events in the middle * does work, and should be acceptable in interactive use, but it is * very slow in bulk. * * EventSeries is thread-safe. */ class EventSeries : public XmlExportable { public: EventSeries() : m_finalDurationlessEventFrame(0) { } ~EventSeries() =default; EventSeries(const EventSeries &); EventSeries &operator=(const EventSeries &); EventSeries &operator=(EventSeries &&); bool operator==(const EventSeries &other) const; static EventSeries fromEvents(const EventVector &ee); void clear(); void add(const Event &e); void remove(const Event &e); bool contains(const Event &e) const; bool isEmpty() const; int count() const; /** * Return the frame of the first event in the series. If there are * no events, return 0. */ sv_frame_t getStartFrame() const; /** * Return the frame plus duration of the event in the series that * ends last. If there are no events, return 0. */ sv_frame_t getEndFrame() const; /** * Retrieve all events any part of which falls within the range in * frames defined by the given frame f and duration d. * * - An event without duration is spanned by the range if its own * frame is greater than or equal to f and less than f + d. * * - An event with duration is spanned by the range if its start * frame is less than f + d and its start frame plus its duration * is greater than f. * * Note: Passing a duration of zero is seldom useful here; you * probably want getEventsCovering instead. getEventsSpanning(f, * 0) is not equivalent to getEventsCovering(f). The latter * includes durationless events at f and events starting at f, * both of which are excluded from the former. */ EventVector getEventsSpanning(sv_frame_t frame, sv_frame_t duration) const; /** * Retrieve all events that cover the given frame. An event without * duration covers a frame if its own frame is equal to it. An event * with duration covers a frame if its start frame is less than or * equal to it and its end frame (start + duration) is greater * than it. */ EventVector getEventsCovering(sv_frame_t frame) const; /** * Retrieve all events falling wholly within the range in frames * defined by the given frame f and duration d. * * - An event without duration is within the range if its own * frame is greater than or equal to f and less than f + d. * * - An event with duration is within the range if its start frame * is greater than or equal to f and its start frame plus its * duration is less than or equal to f + d. * * If overspill is greater than zero, also include that number of * additional events (where they exist) both before and after the * edges of the range. */ EventVector getEventsWithin(sv_frame_t frame, sv_frame_t duration, int overspill = 0) const; /** * Retrieve all events starting within the range in frames defined * by the given frame f and duration d. An event (regardless of * whether it has duration or not) starts within the range if its * start frame is greater than or equal to f and less than f + d. */ EventVector getEventsStartingWithin(sv_frame_t frame, sv_frame_t duration) const; /** * Retrieve all events starting at exactly the given frame. */ EventVector getEventsStartingAt(sv_frame_t frame) const { return getEventsStartingWithin(frame, 1); } /** * Retrieve all events, in their natural order. */ EventVector getAllEvents() const; /** * If e is in the series and is not the first event in it, set * preceding to the event immediate preceding it according to the * standard event ordering and return true. Otherwise leave * preceding unchanged and return false. * * If there are multiple events identical to e in the series, * assume that the event passed in is the first one (i.e. never * set preceding equal to e). * * It is acceptable for preceding to alias e when this is called. */ bool getEventPreceding(const Event &e, Event &preceding) const; /** * If e is in the series and is not the final event in it, set * following to the event immediate following it according to the * standard event ordering and return true. Otherwise leave * following unchanged and return false. * * If there are multiple events identical to e in the series, * assume that the event passed in is the last one (i.e. never set * following equal to e). * * It is acceptable for following to alias e when this is called. */ bool getEventFollowing(const Event &e, Event &following) const; enum Direction { Forward, Backward }; /** * Return the first event for which the given predicate returns * true, searching events with start frames increasingly far from * the given frame in the given direction. If the direction is * Forward then the search includes events starting at the given * frame, otherwise it does not. */ bool getNearestEventMatching(sv_frame_t startSearchAt, std::function<bool(const Event &)> predicate, Direction direction, Event &found) const; /** * Return the event at the given numerical index in the series, * where 0 = the first event and count()-1 = the last. */ Event getEventByIndex(int index) const; /** * Return the index of the first event in the series that does not * compare inferior to the given event. If there is no such event, * return count(). */ int getIndexForEvent(const Event &e) const; /** * Emit to XML as a dataset element. */ void toXml(QTextStream &out, QString indent, QString extraAttributes) const override; /** * Emit to XML as a dataset element. */ void toXml(QTextStream &out, QString indent, QString extraAttributes, Event::ExportNameOptions) const; /** * Emit events starting within the given range to a delimited * (e.g. comma-separated) data format. */ QString toDelimitedDataString(QString delimiter, DataExportOptions options, sv_frame_t startFrame, sv_frame_t duration, sv_samplerate_t sampleRate, sv_frame_t resolution, Event fillEvent) const; private: mutable QMutex m_mutex; EventSeries(const EventSeries &other, const QMutexLocker &); /** * This vector contains all events in the series, in the normal * sort order. For backward compatibility we must support series * containing multiple instances of identical events, so * consecutive events in this vector will not always be distinct. * The vector is used in preference to a multiset or map<Event, * int> in order to allow indexing by "row number" as well as by * properties such as frame. * * Because events are immutable, we do not have to worry about the * order changing once an event is inserted - we only add or * delete them. */ typedef std::vector<Event> Events; Events m_events; /** * The FrameEventMap maps from frame number to a set of events. In * the seam map this is used to represent the events that are * active at that frame, either because they begin at that frame * or because they are continuing from an earlier frame. There is * an entry here for each frame at which an event starts or ends, * with the event appearing in all entries from its start time * onward and disappearing again at its end frame. * * Only events with duration appear in this map; point events * appear only in m_events. Note that unlike m_events, we only * store one instance of each event here, even if we hold many - * we refer back to m_events when we need to know how many * identical copies of a given event we have. */ typedef std::map<sv_frame_t, std::vector<Event>> FrameEventMap; FrameEventMap m_seams; /** * The frame of the last durationless event we have in the series. * This is to support a fast-ish getEndFrame(): we can easily keep * this up-to-date when events are added or removed, and we can * easily find the end frame of the last with-duration event from * the seam map, but it's not so easy to continuously update an * overall end frame or to find the last frame of all events * without this. */ sv_frame_t m_finalDurationlessEventFrame; /** * Create a seam at the given frame, copying from the prior seam * if there is one. If a seam already exists at the given frame, * leave it untouched. * * Call with m_mutex locked. */ void createSeam(sv_frame_t frame) { auto itr = m_seams.lower_bound(frame); if (itr == m_seams.end() || itr->first > frame) { if (itr != m_seams.begin()) { --itr; } } if (itr == m_seams.end()) { m_seams[frame] = {}; } else if (itr->first < frame) { m_seams[frame] = itr->second; } else if (itr->first > frame) { // itr must be begin() m_seams[frame] = {}; } } /** * Return true if the two seam map entries contain the same set of * events. * * Precondition: no duplicates, i.e. no event appears more than * once in s1 or more than once in s2. * * Call with m_mutex locked. */ bool seamsEqual(const std::vector<Event> &s1, const std::vector<Event> &s2) const { if (s1.size() != s2.size()) { return false; } #ifdef DEBUG_EVENT_SERIES for (int i = 0; in_range_for(s1, i); ++i) { for (int j = i + 1; in_range_for(s1, j); ++j) { if (s1[i] == s1[j] || s2[i] == s2[j]) { throw std::runtime_error ("debug error: duplicate event in s1 or s2"); } } } #endif std::set<Event> ee; for (const auto &e: s1) { ee.insert(e); } for (const auto &e: s2) { if (ee.find(e) == ee.end()) { return false; } } return true; } #ifdef DEBUG_EVENT_SERIES void dumpEvents() const { std::cerr << "EVENTS (" << m_events.size() << ") [" << std::endl; for (const auto &i: m_events) { std::cerr << " " << i.toXmlString(); } std::cerr << "]" << std::endl; } void dumpSeams() const { std::cerr << "SEAMS (" << m_seams.size() << ") [" << std::endl; for (const auto &s: m_seams) { std::cerr << " " << s.first << " -> {" << std::endl; for (const auto &p: s.second) { std::cerr << p.toXmlString(" "); } std::cerr << " }" << std::endl; } std::cerr << "]" << std::endl; } #endif }; #endif