view base/Layer.cpp @ 123:0f37e92e1782

* 1502816 file export is too slow and memory-hungry Use text stream when writing to file instead of accumulating into a string. * 1500625 Auto-align in MIDI layer confusing Make value extents convert to Hz in return value * 1494623: Duplicate display of frame 0 from vamp plugin output
author Chris Cannam
date Thu, 15 Jun 2006 15:48:05 +0000
parents c30728d5625c
children 82f529a08cf3
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "Layer.h"
#include "View.h"
#include "Model.h"

#include <iostream>

#include "layer/LayerFactory.h" //!!! shouldn't be including this here -- does that suggest we need to move this into layer/ ?
#include "PlayParameterRepository.h"

Layer::Layer()
{
}

Layer::~Layer()
{
//    std::cerr << "Layer::~Layer(" << this << ")" << std::endl;
}

QString
Layer::getPropertyContainerIconName() const
{
    return LayerFactory::instance()->getLayerIconName
	(LayerFactory::instance()->getLayerType(this));
}

QString
Layer::getLayerPresentationName() const
{
    QString layerName = objectName();
    QString modelName;
    if (getModel()) modelName = getModel()->objectName();
	    
    QString text;
    if (modelName != "") {
	text = QString("%1: %2").arg(modelName).arg(layerName);
    } else {
	text = layerName;
    }
	
    return text;
}

void
Layer::setObjectName(const QString &name)
{
    QObject::setObjectName(name);
    emit layerNameChanged();
}

QString
Layer::toXmlString(QString indent, QString extraAttributes) const
{
    QString s;
    
    s += indent;

    s += QString("<layer id=\"%2\" type=\"%1\" name=\"%3\" model=\"%4\" %5/>\n")
	.arg(encodeEntities(LayerFactory::instance()->getLayerTypeName
                            (LayerFactory::instance()->getLayerType(this))))
	.arg(getObjectExportId(this))
	.arg(encodeEntities(objectName()))
	.arg(getObjectExportId(getModel()))
	.arg(extraAttributes);

    return s;
}

PlayParameters *
Layer::getPlayParameters() 
{
//    std::cerr << "Layer (" << this << ", " << objectName().toStdString() << ")::getPlayParameters: model is "<< getModel() << std::endl;
    const Model *model = getModel();
    if (model) {
	return PlayParameterRepository::instance()->getPlayParameters(model);
    }
    return 0;
}

void
Layer::showLayer(View *view, bool show)
{
    setLayerDormant(view, !show);
    emit layerParametersChanged();
}


#ifdef INCLUDE_MOCFILES
#include "Layer.moc.cpp"
#endif