Mercurial > hg > svcore
view data/fileio/CodedAudioFileReader.cpp @ 1588:0773b34d987f bqaudiostream
We should now be able to get these from Ogg files, though this might not be working yet...
author | Chris Cannam |
---|---|
date | Thu, 17 Jan 2019 15:08:38 +0000 |
parents | cee1be4fb8c1 |
children | 70e172e6cc59 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2007 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "CodedAudioFileReader.h" #include "WavFileReader.h" #include "base/TempDirectory.h" #include "base/Exceptions.h" #include "base/Profiler.h" #include "base/Serialiser.h" #include "base/StorageAdviser.h" #include <bqresample/Resampler.h> #include <stdint.h> #include <iostream> #include <QDir> #include <QMutexLocker> using namespace std; CodedAudioFileReader::CodedAudioFileReader(CacheMode cacheMode, sv_samplerate_t targetRate, bool normalised) : m_cacheMode(cacheMode), m_initialised(false), m_serialiser(0), m_fileRate(0), m_cacheFileWritePtr(0), m_cacheFileReader(0), m_cacheWriteBuffer(0), m_cacheWriteBufferIndex(0), m_cacheWriteBufferFrames(65536), m_resampler(0), m_resampleBuffer(0), m_resampleBufferFrames(0), m_fileFrameCount(0), m_normalised(normalised), m_max(0.f), m_gain(1.f), m_trimFromStart(0), m_trimFromEnd(0), m_clippedCount(0), m_firstNonzero(0), m_lastNonzero(0) { SVDEBUG << "CodedAudioFileReader:: cache mode: " << cacheMode << " (" << (cacheMode == CacheInTemporaryFile ? "CacheInTemporaryFile" : "CacheInMemory") << ")" << ", rate: " << targetRate << (targetRate == 0 ? " (use source rate)" : "") << ", normalised: " << normalised << endl; m_frameCount = 0; m_sampleRate = targetRate; } CodedAudioFileReader::~CodedAudioFileReader() { QMutexLocker locker(&m_cacheMutex); if (m_serialiser) endSerialised(); if (m_cacheFileWritePtr) sf_close(m_cacheFileWritePtr); SVDEBUG << "CodedAudioFileReader::~CodedAudioFileReader: deleting cache file reader" << endl; delete m_cacheFileReader; delete[] m_cacheWriteBuffer; if (m_cacheFileName != "") { SVDEBUG << "CodedAudioFileReader::~CodedAudioFileReader: deleting cache file " << m_cacheFileName << endl; if (!QFile(m_cacheFileName).remove()) { SVDEBUG << "WARNING: CodedAudioFileReader::~CodedAudioFileReader: Failed to delete cache file \"" << m_cacheFileName << "\"" << endl; } } delete m_resampler; delete[] m_resampleBuffer; if (!m_data.empty()) { StorageAdviser::notifyDoneAllocation (StorageAdviser::MemoryAllocation, (m_data.size() * sizeof(float)) / 1024); } } void CodedAudioFileReader::setFramesToTrim(sv_frame_t fromStart, sv_frame_t fromEnd) { m_trimFromStart = fromStart; m_trimFromEnd = fromEnd; } void CodedAudioFileReader::startSerialised(QString id) { SVDEBUG << "CodedAudioFileReader(" << this << ")::startSerialised: id = " << id << endl; delete m_serialiser; m_serialiser = new Serialiser(id); } void CodedAudioFileReader::endSerialised() { SVDEBUG << "CodedAudioFileReader(" << this << ")::endSerialised: id = " << (m_serialiser ? m_serialiser->getId() : "(none)") << endl; delete m_serialiser; m_serialiser = 0; } void CodedAudioFileReader::initialiseDecodeCache() { QMutexLocker locker(&m_cacheMutex); SVDEBUG << "CodedAudioFileReader::initialiseDecodeCache: file rate = " << m_fileRate << endl; if (m_channelCount == 0) { SVCERR << "CodedAudioFileReader::initialiseDecodeCache: No channel count set!" << endl; throw std::logic_error("No channel count set"); } if (m_fileRate == 0) { SVDEBUG << "CodedAudioFileReader::initialiseDecodeCache: ERROR: File sample rate unknown (bug in subclass implementation?)" << endl; throw FileOperationFailed("(coded file)", "sample rate unknown (bug in subclass implementation?)"); } if (m_sampleRate == 0) { m_sampleRate = m_fileRate; SVDEBUG << "CodedAudioFileReader::initialiseDecodeCache: rate (from file) = " << m_fileRate << endl; } if (m_fileRate != m_sampleRate) { SVDEBUG << "CodedAudioFileReader: resampling " << m_fileRate << " -> " << m_sampleRate << endl; breakfastquay::Resampler::Parameters params; params.quality = breakfastquay::Resampler::FastestTolerable; params.maxBufferSize = int(m_cacheWriteBufferFrames); params.initialSampleRate = m_fileRate; m_resampler = new breakfastquay::Resampler(params, m_channelCount); double ratio = m_sampleRate / m_fileRate; m_resampleBufferFrames = int(ceil(double(m_cacheWriteBufferFrames) * ratio + 1)); m_resampleBuffer = new float[m_resampleBufferFrames * m_channelCount]; } m_cacheWriteBuffer = new float[m_cacheWriteBufferFrames * m_channelCount]; m_cacheWriteBufferIndex = 0; if (m_cacheMode == CacheInTemporaryFile) { try { QDir dir(TempDirectory::getInstance()->getPath()); m_cacheFileName = dir.filePath(QString("decoded_%1.w64") .arg((intptr_t)this)); SF_INFO fileInfo; int fileRate = int(round(m_sampleRate)); if (m_sampleRate != sv_samplerate_t(fileRate)) { SVDEBUG << "CodedAudioFileReader: WARNING: Non-integer sample rate " << m_sampleRate << " presented for writing, rounding to " << fileRate << endl; } fileInfo.samplerate = fileRate; fileInfo.channels = m_channelCount; // Previously we were writing SF_FORMAT_PCM_16 and in a // comment I wrote: "No point in writing 24-bit or float; // generally this class is used for decoding files that // have come from a 16 bit source or that decode to only // 16 bits anyway." That was naive -- we want to preserve // the original values to the same float precision that we // use internally. Saving PCM_16 obviously doesn't // preserve values for sources at bit depths greater than // 16, but it also doesn't always do so for sources at bit // depths less than 16. // // (This came to light with a bug in libsndfile 1.0.26, // which always reports every file as non-seekable, so // that coded readers were being used even for WAV // files. This changed the values that came from PCM_8 WAV // sources, breaking Sonic Annotator's output comparison // tests.) // // So: now we write floats. fileInfo.format = SF_FORMAT_W64 | SF_FORMAT_FLOAT; #ifdef Q_OS_WIN m_cacheFileWritePtr = sf_wchar_open ((LPCWSTR)m_cacheFileName.utf16(), SFM_WRITE, &fileInfo); #else m_cacheFileWritePtr = sf_open (m_cacheFileName.toLocal8Bit(), SFM_WRITE, &fileInfo); #endif if (m_cacheFileWritePtr) { // Ideally we would do this now only if we were in a // threaded mode -- creating the reader later if we're // not threaded -- but we don't have access to that // information here m_cacheFileReader = new WavFileReader(m_cacheFileName); if (!m_cacheFileReader->isOK()) { SVDEBUG << "ERROR: CodedAudioFileReader::initialiseDecodeCache: Failed to construct WAV file reader for temporary file: " << m_cacheFileReader->getError() << endl; delete m_cacheFileReader; m_cacheFileReader = 0; m_cacheMode = CacheInMemory; sf_close(m_cacheFileWritePtr); } } else { SVDEBUG << "CodedAudioFileReader::initialiseDecodeCache: failed to open cache file \"" << m_cacheFileName << "\" (" << m_channelCount << " channels, sample rate " << m_sampleRate << " for writing, falling back to in-memory cache" << endl; m_cacheMode = CacheInMemory; } } catch (const DirectoryCreationFailed &f) { SVDEBUG << "CodedAudioFileReader::initialiseDecodeCache: failed to create temporary directory! Falling back to in-memory cache" << endl; m_cacheMode = CacheInMemory; } } if (m_cacheMode == CacheInMemory) { m_data.clear(); } if (m_trimFromEnd >= (m_cacheWriteBufferFrames * m_channelCount)) { SVCERR << "WARNING: CodedAudioFileReader::setSamplesToTrim: Can't handle trimming more frames from end (" << m_trimFromEnd << ") than can be stored in cache-write buffer (" << (m_cacheWriteBufferFrames * m_channelCount) << "), won't trim anything from the end after all"; m_trimFromEnd = 0; } m_initialised = true; } void CodedAudioFileReader::addSamplesToDecodeCache(float **samples, sv_frame_t nframes) { QMutexLocker locker(&m_cacheMutex); if (!m_initialised) return; for (sv_frame_t i = 0; i < nframes; ++i) { if (m_trimFromStart > 0) { --m_trimFromStart; continue; } for (int c = 0; c < m_channelCount; ++c) { float sample = samples[c][i]; m_cacheWriteBuffer[m_cacheWriteBufferIndex++] = sample; } pushCacheWriteBufferMaybe(false); } } void CodedAudioFileReader::addSamplesToDecodeCache(float *samples, sv_frame_t nframes) { QMutexLocker locker(&m_cacheMutex); if (!m_initialised) return; for (sv_frame_t i = 0; i < nframes; ++i) { if (m_trimFromStart > 0) { --m_trimFromStart; continue; } for (int c = 0; c < m_channelCount; ++c) { float sample = samples[i * m_channelCount + c]; m_cacheWriteBuffer[m_cacheWriteBufferIndex++] = sample; } pushCacheWriteBufferMaybe(false); } } void CodedAudioFileReader::addSamplesToDecodeCache(const floatvec_t &samples) { QMutexLocker locker(&m_cacheMutex); if (!m_initialised) return; for (float sample: samples) { if (m_trimFromStart > 0) { --m_trimFromStart; continue; } m_cacheWriteBuffer[m_cacheWriteBufferIndex++] = sample; pushCacheWriteBufferMaybe(false); } } void CodedAudioFileReader::finishDecodeCache() { QMutexLocker locker(&m_cacheMutex); Profiler profiler("CodedAudioFileReader::finishDecodeCache"); if (!m_initialised) { SVDEBUG << "WARNING: CodedAudioFileReader::finishDecodeCache: Cache was never initialised!" << endl; return; } pushCacheWriteBufferMaybe(true); delete[] m_cacheWriteBuffer; m_cacheWriteBuffer = 0; delete[] m_resampleBuffer; m_resampleBuffer = 0; delete m_resampler; m_resampler = 0; if (m_cacheMode == CacheInTemporaryFile) { sf_close(m_cacheFileWritePtr); m_cacheFileWritePtr = 0; if (m_cacheFileReader) m_cacheFileReader->updateFrameCount(); } else { // I know, I know, we already allocated it... StorageAdviser::notifyPlannedAllocation (StorageAdviser::MemoryAllocation, (m_data.size() * sizeof(float)) / 1024); } SVDEBUG << "CodedAudioFileReader: File decodes to " << m_fileFrameCount << " frames" << endl; if (m_fileFrameCount != m_frameCount) { SVDEBUG << "CodedAudioFileReader: Resampled to " << m_frameCount << " frames" << endl; } SVDEBUG << "CodedAudioFileReader: Signal abs max is " << m_max << ", " << m_clippedCount << " samples clipped, first non-zero frame is at " << m_firstNonzero << ", last at " << m_lastNonzero << endl; if (m_normalised) { SVDEBUG << "CodedAudioFileReader: Normalising, gain is " << m_gain << endl; } } void CodedAudioFileReader::pushCacheWriteBufferMaybe(bool final) { if (final || (m_cacheWriteBufferIndex == m_cacheWriteBufferFrames * m_channelCount)) { if (m_trimFromEnd > 0) { sv_frame_t framesToPush = (m_cacheWriteBufferIndex / m_channelCount) - m_trimFromEnd; if (framesToPush <= 0 && !final) { // This won't do, the buffer is full so we have to push // something. Should have checked for this earlier throw std::logic_error("Buffer full but nothing to push"); } pushBuffer(m_cacheWriteBuffer, framesToPush, final); m_cacheWriteBufferIndex -= framesToPush * m_channelCount; for (sv_frame_t i = 0; i < m_cacheWriteBufferIndex; ++i) { m_cacheWriteBuffer[i] = m_cacheWriteBuffer[framesToPush * m_channelCount + i]; } } else { pushBuffer(m_cacheWriteBuffer, m_cacheWriteBufferIndex / m_channelCount, final); m_cacheWriteBufferIndex = 0; } if (m_cacheFileReader) { m_cacheFileReader->updateFrameCount(); } } } sv_frame_t CodedAudioFileReader::pushBuffer(float *buffer, sv_frame_t sz, bool final) { m_fileFrameCount += sz; double ratio = 1.0; if (m_resampler && m_fileRate != 0) { ratio = m_sampleRate / m_fileRate; } if (ratio != 1.0) { pushBufferResampling(buffer, sz, ratio, final); } else { pushBufferNonResampling(buffer, sz); } return sz; } void CodedAudioFileReader::pushBufferNonResampling(float *buffer, sv_frame_t sz) { float clip = 1.0; sv_frame_t count = sz * m_channelCount; // statistics for (sv_frame_t j = 0; j < sz; ++j) { for (int c = 0; c < m_channelCount; ++c) { sv_frame_t i = j * m_channelCount + c; float v = buffer[i]; if (!m_normalised) { if (v > clip) { buffer[i] = clip; ++m_clippedCount; } else if (v < -clip) { buffer[i] = -clip; ++m_clippedCount; } } v = fabsf(v); if (v != 0.f) { if (m_firstNonzero == 0) { m_firstNonzero = m_frameCount; } m_lastNonzero = m_frameCount; if (v > m_max) { m_max = v; } } } ++m_frameCount; } if (m_max > 0.f) { m_gain = 1.f / m_max; // used when normalising only } switch (m_cacheMode) { case CacheInTemporaryFile: if (sf_writef_float(m_cacheFileWritePtr, buffer, sz) < sz) { sf_close(m_cacheFileWritePtr); m_cacheFileWritePtr = 0; throw InsufficientDiscSpace(TempDirectory::getInstance()->getPath()); } break; case CacheInMemory: m_dataLock.lock(); try { m_data.insert(m_data.end(), buffer, buffer + count); } catch (const std::bad_alloc &e) { m_data.clear(); SVCERR << "CodedAudioFileReader: Caught bad_alloc when trying to add " << count << " elements to buffer" << endl; m_dataLock.unlock(); throw e; } m_dataLock.unlock(); break; } } void CodedAudioFileReader::pushBufferResampling(float *buffer, sv_frame_t sz, double ratio, bool final) { // SVDEBUG << "pushBufferResampling: ratio = " << ratio << ", sz = " << sz << ", final = " << final << endl; if (sz > 0) { sv_frame_t out = m_resampler->resampleInterleaved (m_resampleBuffer, m_resampleBufferFrames, buffer, int(sz), ratio, false); pushBufferNonResampling(m_resampleBuffer, out); } if (final) { sv_frame_t padFrames = 1; if (double(m_frameCount) / ratio < double(m_fileFrameCount)) { padFrames = m_fileFrameCount - sv_frame_t(double(m_frameCount) / ratio) + 1; } sv_frame_t padSamples = padFrames * m_channelCount; SVDEBUG << "CodedAudioFileReader::pushBufferResampling: frameCount = " << m_frameCount << ", equivFileFrames = " << double(m_frameCount) / ratio << ", m_fileFrameCount = " << m_fileFrameCount << ", padFrames = " << padFrames << ", padSamples = " << padSamples << endl; float *padding = new float[padSamples]; for (sv_frame_t i = 0; i < padSamples; ++i) padding[i] = 0.f; sv_frame_t out = m_resampler->resampleInterleaved (m_resampleBuffer, m_resampleBufferFrames, padding, int(padFrames), ratio, true); SVDEBUG << "CodedAudioFileReader::pushBufferResampling: resampled padFrames to " << out << " frames" << endl; sv_frame_t expected = sv_frame_t(round(double(m_fileFrameCount) * ratio)); if (m_frameCount + out > expected) { out = expected - m_frameCount; SVDEBUG << "CodedAudioFileReader::pushBufferResampling: clipping that to " << out << " to avoid producing more samples than desired" << endl; } pushBufferNonResampling(m_resampleBuffer, out); delete[] padding; } } floatvec_t CodedAudioFileReader::getInterleavedFrames(sv_frame_t start, sv_frame_t count) const { // Lock is only required in CacheInMemory mode (the cache file // reader is expected to be thread safe and manage its own // locking) if (!m_initialised) { SVDEBUG << "CodedAudioFileReader::getInterleavedFrames: not initialised" << endl; return {}; } floatvec_t frames; switch (m_cacheMode) { case CacheInTemporaryFile: if (m_cacheFileReader) { frames = m_cacheFileReader->getInterleavedFrames(start, count); } break; case CacheInMemory: { if (!isOK()) return {}; if (count == 0) return {}; sv_frame_t ix0 = start * m_channelCount; sv_frame_t ix1 = ix0 + (count * m_channelCount); // This lock used to be a QReadWriteLock, but it appears that // its lock mechanism is significantly slower than QMutex so // it's not a good idea in cases like this where we don't // really have threads taking a long time to read concurrently m_dataLock.lock(); sv_frame_t n = sv_frame_t(m_data.size()); if (ix0 > n) ix0 = n; if (ix1 > n) ix1 = n; frames = floatvec_t(m_data.begin() + ix0, m_data.begin() + ix1); m_dataLock.unlock(); break; } } if (m_normalised) { for (auto &f: frames) f *= m_gain; } return frames; }