view data/model/RelativelyFineZoomConstraint.cpp @ 1552:05c3fbaec8ea

Introduce RelativelyFineZoomConstraint, which encodes more-or-less the scheme that was already used for the horizontal thumbwheel in the pane (which overrode the layers' own zoom constraints unless they said they couldn't support any other)
author Chris Cannam
date Wed, 10 Oct 2018 14:32:34 +0100
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "RelativelyFineZoomConstraint.h"

#include <vector>
#include <algorithm>
#include <iostream>

using namespace std;

ZoomLevel
RelativelyFineZoomConstraint::getNearestZoomLevel(ZoomLevel requested,
                                                  RoundingDirection dir) const
{
    static vector<int> levels;

    int maxLevel = getMaxZoomLevel().level;

    if (levels.empty()) {
        int level = 1;
        while (level <= maxLevel) {
//            cerr << level << " ";
            levels.push_back(level);
            int step = level / 10;
            int pwr = 0;
            while (step > 0) {
                ++pwr;
                step /= 2;
            }
            step = (1 << pwr);
            level += step;
        }
//        cerr << endl;
    }

    RoundingDirection effective = dir;
    if (requested.zone == ZoomLevel::PixelsPerFrame) {
        if (dir == RoundUp) effective = RoundDown;
        else if (dir == RoundDown) effective = RoundUp;
    }

    // iterator pointing to first level that is >= requested
    auto i = lower_bound(levels.begin(), levels.end(), requested.level);

    ZoomLevel newLevel(requested);

    if (i == levels.end()) {
        newLevel.level = maxLevel;

    } else if (*i == requested.level) {
        newLevel.level = requested.level;

    } else if (effective == RoundUp) {
        newLevel.level = *i;

    } else if (effective == RoundDown) {
        if (i != levels.begin()) {
            --i;
        }
        newLevel.level = *i;

    } else { // RoundNearest
        if (i != levels.begin()) {
            auto j = i;
            --j;
            if (requested.level - *j < *i - requested.level) {
                newLevel.level = *j;
            } else {
                newLevel.level = *i;
            }
        }
    }

    // canonicalise
    if (newLevel.level == 1) {
        newLevel.zone = ZoomLevel::FramesPerPixel;
    }

    using namespace std::rel_ops;
    if (newLevel > getMaxZoomLevel()) {
        newLevel = getMaxZoomLevel();
    } else if (newLevel < getMinZoomLevel()) {
        newLevel = getMinZoomLevel();
    }
    
    return newLevel;
}