Mercurial > hg > svcore
diff base/MagnitudeRange.h @ 1206:659372323b45 tony-2.0-integration
Merge latest SV 3.0 branch code
author | Chris Cannam |
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date | Fri, 19 Aug 2016 15:58:57 +0100 |
parents | 4d0d94ba2ea7 |
children | 48e9f538e6e9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/base/MagnitudeRange.h Fri Aug 19 15:58:57 2016 +0100 @@ -0,0 +1,83 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam and QMUL. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef MAGNITUDE_RANGE_H +#define MAGNITUDE_RANGE_H + +#include <vector> + +/** + * Maintain a min and max value, and update them when supplied a new + * data point. + */ +class MagnitudeRange +{ +public: + MagnitudeRange() : m_min(0), m_max(0) { } + MagnitudeRange(float min, float max) : m_min(min), m_max(max) { } + + bool operator==(const MagnitudeRange &r) { + return r.m_min == m_min && r.m_max == m_max; + } + bool operator!=(const MagnitudeRange &r) { + return !(*this == r); + } + + bool isSet() const { return (m_min != 0.f || m_max != 0.f); } + void set(float min, float max) { + m_min = min; + m_max = max; + if (m_max < m_min) m_max = m_min; + } + bool sample(float f) { + bool changed = false; + if (isSet()) { + if (f < m_min) { m_min = f; changed = true; } + if (f > m_max) { m_max = f; changed = true; } + } else { + m_max = m_min = f; + changed = true; + } + return changed; + } + bool sample(const std::vector<float> &ff) { + bool changed = false; + for (auto f: ff) { + if (sample(f)) { + changed = true; + } + } + return changed; + } + bool sample(const MagnitudeRange &r) { + bool changed = false; + if (isSet()) { + if (r.m_min < m_min) { m_min = r.m_min; changed = true; } + if (r.m_max > m_max) { m_max = r.m_max; changed = true; } + } else { + m_min = r.m_min; + m_max = r.m_max; + changed = true; + } + return changed; + } + float getMin() const { return m_min; } + float getMax() const { return m_max; } +private: + float m_min; + float m_max; +}; + +#endif