diff base/View.h @ 10:ec6886f0e673

* Fix update and play limits for play-selection mode when not looping * Fix playback in loop mode when no selection -- but the GUI update for this is still wrong on the flyback * Various fixes and improvements to making selections, particularly during playback * Draw selection under non-opaque non-scrollable layers, so as to improve cacheing * Show selection limits as text when drawing selection * Allow user to find missing audio files when loading session * Cross-fade selections when in play-selection mode -- mostly. We don't cross-fade on a processing block boundary, and unfortunately with short selections the selection boundary is quite likely to coincide with a block boundary.
author Chris Cannam
date Wed, 25 Jan 2006 17:46:28 +0000
parents 73d85d19919f
children f67ddc287bc3
line wrap: on
line diff
--- a/base/View.h	Tue Jan 24 16:20:58 2006 +0000
+++ b/base/View.h	Wed Jan 25 17:46:28 2006 +0000
@@ -192,6 +192,7 @@
     View(QWidget *, bool showProgress);
     virtual void paintEvent(QPaintEvent *e);
     virtual void drawSelections(QPainter &);
+    virtual bool shouldLabelSelections() const { return true; }
 
     typedef std::vector<Layer *> LayerList;
 
@@ -205,7 +206,7 @@
 				      ZoomConstraint::RoundingDirection dir =
 				      ZoomConstraint::RoundNearest) const;
 
-    void setCentreFrame(size_t f, bool e);
+    bool setCentreFrame(size_t f, bool doEmit);
 
     void checkProgress(void *object);